In the cyclical rhythm of creative mythologies, Games Workshop has announced the arrival of Slaanesh — the chaos power of excess and desire — into the Age of Darkness tabletop system this autumn. The reveal, part of a seasonal preview, continues the company's deliberate work of populating its grimdark historical setting with the full spectrum of its fictional cosmos. More than a product launch, it is an act of world-completion: each new faction deepens the moral and narrative architecture that gives the game its weight beyond the table.