Thirty years after Lara Croft first entered the cultural imagination, a remake of the original Tomb Raider arrives not merely as a technical restoration but as a quiet act of reconsideration — an industry asking, belatedly, what it owes to the characters it once reduced to spectacle. Tomb Raider: Legacy of Atlantis, due February 12, rebuilds the 1996 classic from the ground up, with a rewritten script, new voice performance, and a deliberate effort to present its iconic protagonist as a person of complexity rather than an object of display. It is a small but telling sign of how gaming's expand