For years, players of Cyberpunk 2077 who wished to inhabit Night City from a distance rather than through their character's eyes were met with a kind of digital uncanny valley — bodies that moved as though haunted by the wrong physics. Now, a modder named CybrDrake has done what the original developers did not: built a dedicated set of third-person animations from the ground up, giving V a presence in the world that feels earned and grounded. It is a quiet reminder that the gap between what a game is and what it could have been is sometimes closed not by studios, but by the communities who ref