Myth of Empires: Throne, a medieval warfare sandbox, lifts its players into the air as Season 4 opens on November 20, 2026, at 14:00 UTC. Its new floating world, Voidbound Realm, is a scattering of islands above the clouds where flying mounts and a mobile fortress reshape how factions contend for Spiritual Qi. Like every new frontier in a long shared game, it arrives with an invitation to anyone willing to climb, and the first real answer will come from the guilds who choose to fight for the sky.
Myth of Empires: Throne Season 4 Takes Battles to the Skies With Flying Mounts and Floating Map
A mobile fortress in the sky
Flying mounts in a game that has been all ground combat. Why does that matter?
It changes the map itself. Voidbound Realm is 64 square kilometers of floating islands, and the mounts even improve how players absorb Spiritual Qi, the resource guilds will fight over.
And the Northern Azure Kun? That sounds like the headline.
A creature you hatch from an egg, with buildings on its back. A base that moves, in a game where bases were fixed.
Careful, though. All of this comes from the publisher's announcement and trailer. Nobody has played it at scale yet, so how it feels is unknown.
The map has no level requirement. Is that generous or risky?
Both, maybe. It's described as more challenging, yet anyone can enter, build, and compete.
Right, and what happens when low-level players meet strong guilds is not addressed. That's a gap.
What about Military Pay Raiding?
Monster coins convert to Military Pay, and if you're defeated carrying it, others can take it. It adds risk to carrying loot.
The release doesn't say what share of coins converts or how much is dropped, so the real stakes aren't confirmed.
Anything simpler for newcomers?
The Level 60 scroll that unlocks all achievements, and a chest for every 100 Sect monsters defeated.
Il Polso
- Season 4 'Realm of Soaring Skies' goes live November 20 at 14:00 UTC, with pre-creation already open from November 17.
- Guilds are beginning to scramble for Spiritual Qi across 64 square kilometers of floating islands, with no level gate to hold anyone back.
- Flying mounts like the Mystic Crane and Wildfire Phoenix now rake the clouds in aerial battles, while the Northern Azure Kun offers a movable base carried on its back.
- Military Pay Raiding and four new leaderboards push players into sharper competition, and defeated carriers drop their spoils for rivals to seize.
- Early players will decide whether the sky becomes a contested prize or an open playground for everyone on every platform.
Myth of Empires: Throne, a medieval warfare sandbox, lifts its players into the air as Season 4 opens on November 20, 2026, at 14:00 UTC. Its new floating world, Voidbound Realm, is a scattering of islands above the clouds where flying mounts and a mobile fortress reshape how factions contend for Spiritual Qi. Like every new frontier in a long shared game, it arrives with an invitation to anyone willing to climb, and the first real answer will come from the guilds who choose to fight for the sky.
Season 4 of Myth of Empires: Throne, a medieval warfare sandbox, opens on November 20, 2026, at 14:00 UTC, under the title "Realm of Soaring Skies." The season runs three months, and players eager for a head start can pre-create their characters from November 17. The centerpiece is Voidbound Realm, a 64-square-kilometer world of islands floating in the air. On Steam it is free DLC, and every platform can reach its servers directly once the season begins, with no manual claiming and no level requirement.
The new skies come with new companions. Flying mounts arrive for the first time, and breeding strengthens how well they absorb Spiritual Qi. The Mystic Crane is a swift fighter with wind blades and feather volleys, while the Wildfire Phoenix must be earned by defeating its Boss, then hatched and raised for its fire attacks. The largest creature is the Northern Azure Kun, whose back can hold buildings, turning it into a mobile fortress that drifts across the clouds.
Competition sharpens as well. Sect Challenges pit players against powerful bosses for rare loot, and Military Pay Raiding lets monster-dropped coins become Military Pay exchangeable at Boundary Markers, with the risk that a defeated carrier leaves it for others to take. Four new leaderboards reward rank each season. Sun Ce and Taishi Ci join the roster as Legendary Warriors, and a new Title System carries achievements into future seasons. Quality-of-life changes ease the climb too, from a Heavenly Secret Scroll that unlocks all achievements at Level 60 to Celestial Dragon Tablets for top guilds and Ancient Jade Chests for Sect monster hunters.
With the servers opening on November 20, the first real story will be how guilds fight over Spiritual Qi in the sky.
Season 4 of Myth of Empires: Throne, a medieval warfare sandbox, is set to go live on November 20, 2026, at 14:00 UTC. The season is titled "Realm of Soaring Skies," and it will run for three months. Players who want a head start can pre-create their characters from November 17, also at 14:00 UTC.
The centerpiece is a new map called Voidbound Realm, a floating world of 64 square kilometers made up of many distinct islands in the air. It will be available on all platforms when the season opens. On Steam it is offered as free DLC, and its store page is already live. Players on every platform can reach the new map servers directly once Season 4 begins, with no manual claiming and no extra steps.
The map is described as harder than what players have seen, yet it has no level requirement. Anyone can explore the islands, set up a base, and join guilds competing over Spiritual Qi, the valuable resource at stake in this aerial setting. An official trailer shows the islands, flying mounts crossing the clouds and fighting in the air, the hatching of a Kun Egg, and the arrival of the Northern Azure Kun.
Flying mounts arrive in the game for the first time. Players tame and raise them, and breeding improves how well a mount absorbs Spiritual Qi, including its absorption radius, speed, and maximum capacity. Two are available. The Mystic Crane is an agile fighter built for mobility and ranged attacks, with Wind Blade projectiles, rolling charges, and volleys of feather blades. The Wildfire Phoenix leans on fire: players must defeat the corresponding Boss and complete the taming process to earn a Phoenix Egg, then hatch and raise it to unlock fireball attacks, shield-assisted acceleration, and area-of-effect fire strikes.
The third creature is the largest. Hatching a Kun Egg yields the Northern Azure Kun, an enormous airborne beast with strong offense and defense. Its defining trait is that buildings can be placed on its back, so players can construct a base on it and carry it through the sky as a mobile fortress.
Competition gets sharper too. Sect Challenges pit players against powerful Sect Bosses for rare loot. Under Military Pay Raiding, some of the Copper Coins dropped by monsters convert into Military Pay, which can be exchanged at Boundary Markers. A player carrying it who is defeated drops it for others to collect. Four new individual leaderboards track Military Pay Raiding, defeating Mysterious Beast Hunters, killing ferocious beasts, and taming Beast Lords, with seasonal rewards tied to rank.
The roster expands as well. Sun Ce and Taishi Ci join as Legendary Warriors, while Pangolins and Tigers become breedable creatures that improve resource gathering. A new Title System lets players unlock titles by completing objectives, and those titles carry over into future seasons.
Several changes aim to ease progression. Once a character reaches Level 60, a Heavenly Secret Scroll can be claimed through in-game mail, and using it unlocks all achievements at once. Every member of the top 30 guilds receives a Celestial Dragon Tablet, exchangeable for gear from the Celestial Dragon Sovereign series. And for every 100 Sect monsters defeated, players get an Ancient Jade Chest holding one Ancient Secret Scroll, chosen from 26 types.
With pre-creation opening November 17, the first real test will be how guilds fight over Spiritual Qi in the sky once the servers open on November 20.