Lotomania 2933: ninguém acerta 20 números; prêmio acumula em R$ 1,7 mi

The prize pool rolled forward, waiting for Monday's draw.
No player matched all 20 numbers in Friday's Lotomania draw, causing the jackpot to accumulate to R$1.7 million.

Mais uma sexta-feira passou sem que ninguém acertasse os vinte números da Lotomania, e o prêmio principal segue seu caminho natural de acumulação — um fenômeno comum em jogos onde a perfeição é exigida. O concurso 2933, realizado na noite de sexta-feira, distribuiu prêmios em quase todas as faixas, mas reservou seu maior valor para uma próxima ocasião. Com 1,7 milhão de reais aguardando o próximo sortudo, a Lotomania convida os jogadores a tentarem a sorte na segunda-feira, dia 8 de junho, lembrando que a distância entre o quase certo e o absolutamente certo pode valer uma fortuna.

  • Nenhum apostador conseguiu acertar os vinte números sorteados no concurso 2933, frustrando a expectativa pelo prêmio máximo.
  • O jackpot acumula e chega a 1,7 milhão de reais para o próximo sorteio, aumentando a tensão e o apelo da segunda-feira.
  • Cinco apostadores chegaram perto ao acertar dezenove números, cada um embolsando R$ 36.583,09 — uma vitória expressiva, mas não a maior.
  • Dezenas de outros ganhadores foram contemplados nas faixas inferiores, mostrando que o jogo distribuiu recompensas mesmo sem coroar um campeão.
  • A estrutura incomum da Lotomania — que também premia quem não acerta nenhum número — deixou a faixa do zero sem vencedores, acumulando ainda mais valor para o próximo concurso.

O sorteio da Lotomania de sexta-feira, concurso 2933, encerrou a noite sem um grande vencedor. Os vinte números sorteados — entre eles 0, 9, 23, 36, 61 e 88 — não coincidiram completamente com nenhum bilhete, e o prêmio principal, que exige o acerto de todos os vinte, acumulou para o próximo concurso. Na segunda-feira, dia 8 de junho, o jackpot estimado será de 1,7 milhão de reais.

Ainda assim, o concurso não passou em branco. Cinco apostadores acertaram dezenove números e receberam R$ 36.583,09 cada. Outros 54 acertaram dezoito e levaram R$ 2.117,08 por bilhete. As faixas seguintes também tiveram contemplados: 410 pessoas com dezessete acertos ganharam R$ 278,83; 2.700 apostadores com dezesseis acertos receberam R$ 42,34; e 11.320 jogadores com quinze acertos ficaram com R$ 10,09. A faixa do zero acerto — uma das peculiaridades da Lotomania — não teve ganhadores, e o valor reservado a ela também acumula.

A mecânica do jogo é singular: o apostador escolhe cinquenta números de um universo de cem, e vinte são sorteados. Ganhar exige acertar vinte, dezenove, dezoito, dezessete, dezesseis ou quinze — ou então não acertar nenhum. Cada bilhete custa R$ 3, e as chances de acertar todos os vinte são de aproximadamente uma em 11,4 milhões. O apostador pode escolher seus próprios números, usar a Surpresinha para deixar o sistema escolher, ou recorrer à Teimosinha para repetir o mesmo bilhete em até oito sorteios consecutivos.

Com o prêmio acumulado e a próxima chance marcada para segunda-feira à noite, a Lotomania segue seu ciclo semanal de esperança renovada.

The Friday night draw of Lotomania contest 2933 produced no jackpot winner. The twenty numbers pulled from the machine—0, 4, 9, 10, 12, 19, 23, 25, 27, 33, 36, 37, 41, 49, 61, 65, 76, 81, 88, 96—matched no single ticket perfectly. This meant the prize pool, which would have gone to whoever matched all twenty, instead rolled forward to the next drawing. The accumulated jackpot now stands at 1.7 million reais, waiting for Monday's contest.

The draw did produce winners at every other prize tier. Five players matched nineteen of the twenty numbers and each received 36,583.09 reais. Fifty-four tickets hit eighteen numbers, earning their holders 2,117.08 reais apiece. The prizes descended from there: 410 winners with seventeen matches got 278.83 reais each; 2,700 players with sixteen correct numbers received 42.34 reais; and 11,320 people who matched fifteen numbers took home 10.09 reais. One category produced nothing—no one submitted a ticket with zero correct numbers, which is itself a winning combination in Lotomania's unusual structure.

The game works differently than most lotteries. Players choose fifty numbers from a field of one hundred, then twenty are drawn. You can win by matching all twenty, or by matching nineteen, eighteen, seventeen, sixteen, or fifteen. You can also win by matching none. A ticket costs three reais. The odds of hitting all twenty are roughly one in 11.4 million. Matching nineteen comes in at one in 352,551. The prize pool divides according to a fixed formula: forty-five percent goes to the jackpot winners, sixteen percent to those with nineteen matches, ten percent to eighteen-match tickets, and seven percent each to the seventeen, sixteen, and fifteen-match categories. Eight percent is reserved for the zero-match winners, which is why that prize accumulates when no one plays it.

Lotomania draws three times weekly—Monday, Wednesday, and Friday evenings at nine o'clock. The next opportunity comes Monday, June 8th. Players can select their own numbers, let the system fill in their choices, or use Surpresinha, where the Caixa Econômica Federal, which administers the lottery, picks the numbers for them. There is also an option called Teimosinha, which lets a player enter the same ticket in two, four, or eight consecutive drawings without buying a new one each time.

With no top-prize winner on Friday, the 1.7 million reais accumulates into Monday's jackpot pool. The mechanics are clear: if no one wins the twenty-number prize in any given draw, that money stays in the twenty-number category for the next contest. The same rule applies to the zero-match category—if no one plays it, the eight percent allocated to that tier rolls forward. Everything else—the prizes for nineteen, eighteen, seventeen, sixteen, and fifteen matches—resets and divides fresh among that draw's winners. Monday's draw will determine whether the accumulated prize finally finds a home.

The Hearth Conversation Another angle on the story
Inventor

Why does a lottery pay people for matching zero numbers? That seems backwards.

Model

It's a design choice. Lotomania wants to reward the statistical improbability of getting nothing right. You're choosing fifty numbers out of one hundred, so zero matches is genuinely rare—same odds as hitting all twenty. The lottery treats it as a valid outcome.

Inventor

And when no one wins zero, the money just sits there?

Model

It accumulates into the next draw's zero-match pool. Same thing happens with the jackpot. If no one gets all twenty, that money doesn't disappear—it grows the prize for whoever does eventually match twenty.

Inventor

So Monday's draw is worth more than usual because of Friday's failure.

Model

Exactly. The 1.7 million that would have gone to a Friday winner is now waiting for Monday. It's an incentive to play again.

Inventor

How many people actually won something on Friday?

Model

Across all the lower tiers, about 14,500 tickets won something. Five people got over thirty-six thousand reais each. But eleven thousand people won just over ten reais. The distribution is steep.

Inventor

Is that enough to keep people playing?

Model

That's the question the lottery depends on. Most people lose. But enough win something small that they feel the game is fair, and enough win something substantial that the dream stays alive.

Want the full story? Read the original at G1 ↗
Contact Us FAQ