In the crowded and vulnerable world of independent game development, a creator named Rado Klasa found himself confronting a fear older than the digital age: that something he built with care and patience had been taken and reproduced without acknowledgment. His physics-based potato-peeling game, months in the making, appeared to have a near-identical twin released by a studio called Golden Horn — and the timing, the silence, and the tools of artificial intelligence all cast a long shadow over the coincidence. The question the gaming community now sits with is not merely one of intellectual pro