Indian 'dopamine sites' let users experience shopping's thrill without spending

The food never comes—but the dopamine does.
The slogan of FoodNeverComes, a site that simulates food ordering without actual delivery or payment.
Mark

So these sites are basically letting people experience the shopping without the purchase. Why would anyone want that?

Mimi

Because the wanting—the anticipation—is often more pleasurable than actually having the thing. Once you own it, the excitement drops. The ritual of browsing and checking out gives you a dopamine hit that the actual product might not.

Luke

But is that really what's happening? The neuroscientists in the piece distinguish between dopamine driving wanting versus liking. Are we sure these sites are actually satisfying the craving, or just rehearsing it?

Mimi

That's the open question. Berridge thinks the novelty wears off fast—maybe ten orders before people stop. But Dhar points to gaming as evidence that simulated consumption can work as a release valve.

Mark

What about the founders themselves? Do they use their own sites?

Mimi

Sharma does, especially when he's anxious. He fills baskets on food delivery apps without checking out. He's admitted he has the problem the site is supposedly addressing.

Luke

Which raises the real concern: are these sites helping people manage an impulse, or are they just reinforcing the addictive loop? Lembke's worry is that the ritual rehearses the behavior rather than replacing it.

Mark

And younger people are at higher risk?

Mimi

Yes. The prefrontal cortex—the part that acts as a brake on appetite—isn't fully developed until adulthood. Teens are more vulnerable to getting hooked on reinforcing digital behaviors.

Luke

So we have two million people using FoodNeverComes, but we don't actually know who they are or whether it's helping or hurting them.

Mimi

Exactly. The founders say they'll eventually share data with researchers, but right now it's an experiment without a control group.

Mark

What's the bigger picture here?

Mimi

It's a question about consumption itself. If the thrill comes before you get the thing, maybe you don't need the thing at all. That's either liberation or a very clever trap.

  • Millions of users are placing orders for food, electronics, and holidays they will never receive — and finding genuine relief in the ritual itself.
  • The tension lies in a neurological paradox: dopamine fuels the chase, not the catch, meaning the wanting system can be fully activated by a transaction that never completes.
  • Addiction psychiatrists warn that rehearsing the ritual of compulsive shopping — even without spending — may quietly reinforce the very neural pathways it claims to soothe.
  • The founders are expanding their suite of simulated experiences and plan to share behavioral data with researchers, turning a personal joke about over-ordering into a live scientific instrument.
  • The sharpest concern lands on younger users, whose prefrontal brakes are still forming — making them both the most likely audience and the most vulnerable to whatever these platforms ultimately teach the brain to expect.

In Udaipur, two young developers have built digital stages where the ancient human ritual of wanting plays out without consequence — no money spent, no goods received, only the neurological theater of anticipation itself. FoodNeverComes and its siblings belong to a quiet philosophical experiment: if the pleasure of desire can be separated from the act of possession, what does that reveal about why we consume in the first place? The sites have drawn millions of visitors, and with them, a deeper question that neuroscience and addiction medicine are only beginning to answer.

On a Tuesday afternoon, you might open FoodNeverComes, scroll through 22 cuisines, fill a cart with butter chicken and bibimbap, and watch a fictional rider call from outside a building that doesn't exist. The food never arrives. The tagline says so plainly. But something neurological does arrive — and that is precisely the point.

Purvansh Parmar and Anshul Sharma, two 26-year-old developers from Rajasthan, built the site after recognizing a pattern in their own lives: carts perpetually full, purchases perpetually deferred. Sharma would research electronics for days and abandon the basket. Parmar's mother browsed household goods she never bought. Parmar himself spent lavishly on Mumbai food deliveries during a work project, eventually suspecting the craving was never really for the food — it was for the act of ordering it. Since launching in June, FoodNeverComes has drawn over 2.7 million visitors and spawned a companion site, TripNeverLeaves, where users plan complete holidays that never depart.

The neuroscience behind the concept is more unsettling than the sites' playful tone suggests. Kent Berridge of the University of Michigan distinguishes sharply between 'wanting' — the motivational pull dopamine actually drives — and 'liking,' the quieter pleasure of possession. We can want something intensely and like it only faintly. Stanford addiction psychiatrist Anna Lembke extends this: dopamine is not a pleasure molecule but a 'get more of' signal, and the rituals surrounding a reward can become as reinforcing as the reward itself.

Whether simulated ordering relieves compulsive consumption or rehearses it remains genuinely unresolved. Berridge suspects novelty will fade fast. Ravi Dhar of Yale points to gaming research suggesting simulated consumption can function as an effective release valve. Lembke is more cautious, warning that the same neural networks being mimicked could be quietly strengthened — though she notes one unexpected upside: users have already admitted to themselves, on some level, that a problem exists, and that admission is often where recovery begins.

The founders say the sites will remain free, with data eventually shared with researchers. Their largest unresolved question may also be their most human one: if so much of the pleasure arrives before the package does, do we ever really need the thing at all?

You open an app called FoodNeverComes on a Tuesday afternoon. The hunger may be real or it may not be—the distinction hardly matters anymore. You scroll through 22 cuisines, select butter chicken and bibimbap, watch the total climb in your cart, and proceed to checkout. A tracker updates: your rider is on the way. Then comes a call from an AI-generated voice. He's outside your building but can't find the street. Except there is no rider, no building, no food. The entire transaction exists only on your screen. The site's tagline is unambiguous: "The food never comes—but the dopamine does."

FoodNeverComes was built by Purvansh Parmar and Anshul Sharma, two 26-year-old software developers from Udaipur in Rajasthan. Since launching in June, the site has drawn more than 2.7 million visitors. It now hosts 22 kitchens, 327 dishes drawn from 319 real recipes, each with fabricated prices, simulated checkouts, and fictional delivery sequences. The site belongs to a growing internet genre called "dopamine sites"—platforms that recreate the rituals of consumption without the consumption itself. Similar services have emerged across South Korea and beyond: Dopamine Shop, Fakehaul, and others that mimic food delivery, retail shopping, and travel booking. What unites them is a deliberate separation of the act of ordering from the act of receiving.

Parmar and Sharma arrived at the concept through their own habits. The two met in a computer science program and later founded NeuroX AI, a software and content company. They noticed a pattern in their lives and those around them: online shopping carts perpetually full of items never purchased. Sharma would browse electronics, add them to his basket, and abandon the cart. Parmar's mother did the same with household goods, saying she would order later but never did. Parmar's own relationship with consumption centered on food delivery. During a two-month project in Mumbai, he spent between 5,000 and 10,000 rupees weekly on delivery orders—Belgian waffles, ice cream, once a large jar of sour cream he barely wanted and gave to friends. He came to suspect that the craving was not for the food itself but for the ritual of ordering it.

The psychology underlying this behavior is more complex than simple impulse. Ravi Dhar, director of the Yale Center for Customer Insights, describes it as "anticipatory utility"—the pleasure derived from looking forward to consumption. This sensation is especially potent with items that capture imagination: new shoes, a holiday, a restaurant meal. The anticipation itself becomes part of the experience, and sometimes exceeds the satisfaction of actual ownership. "The thrill is in the chase," Dhar explains. Once the object is acquired and tension resolves, psychological arousal drops. Neuroscience complicates the popular notion that dopamine is simply the brain's pleasure chemical. Kent Berridge, a University of Michigan neuroscientist who developed the theory of "wanting" and "liking," argues these are separate processes. Wanting is motivational pull; liking is the pleasure of possession. Dopamine drives the first, not the second. Tempting products online activate this wanting system, which Berridge calls "incentive salience." We can pursue something intensely even when the eventual pleasure is weak—we want it more than we ultimately like it.

Dr. Anna Lembke, a Stanford addiction psychiatrist and author of Dopamine Nation, makes a similar distinction. "To call dopamine a chemical of pleasure is an oversimplification," she said. "Dopamine is the molecule that says 'get more of' or 'do more of', but it doesn't necessarily equate to pleasure." She emphasizes the role of ritual. Cues and habits attached to a reward become reinforcing in their own right. In addiction, the routines leading up to drug use can eventually matter as much as the drug itself. Anticipation of reward can be as reinforcing as the reward. The question then becomes whether repeatedly ordering imaginary food satisfies a real craving. Berridge suggests the ritual could produce a dopamine hit and strong wanting, along with faint conditioned liking, but he expects novelty to wear off quickly. He would be surprised if many users placed more than about ten imaginary orders. Dhar is more optimistic, noting that evidence from simulated consumption in gaming shows it can be highly effective as a release valve.

Yet an equally plausible danger exists: the ritual may simply rehearse the behavior it is supposed to replace. Lembke says evidence remains incomplete, and effects may vary by individual. Her own assessment is that over time, the sites could reinforce the same addictive neural networks they simulate. "The one upside, though, is that people using these sites have on some level already admitted to themselves they have a problem, and that admission is often the first step in recovery," she added. Sharma conducted an accidental experiment when his phone screen cracked. He spent a week on Amazon comparing six or seven replacements, adding them to his cart, then repaired his handset without purchasing. "I enjoyed the process of research and putting the phones in the cart," he said. "Eventually I didn't buy a phone." He now recognizes the same pattern in himself on food delivery sites, particularly when anxious—filling baskets without checking out. "I realised that I suffer from this problem," he acknowledged.

Parmar and Sharma have expanded beyond food. A second site, TripNeverLeaves, allows users to plan a complete holiday—destination, flight, seat selection, hotel, activities—then sends them on a virtual flight that never leaves the runway. It has attracted more than 100,000 visitors. The founders say the sites are not revenue-driven; they plan to keep them free and eventually share data with neuroscientists and psychologists. Lembke raises particular concern about younger users. The developing brain is a vulnerable brain. In childhood and early adolescence, the prefrontal cortex—which acts as a brake on appetite—is not yet fully connected to emotion centers. Teenagers are therefore more likely to take risks without appreciating consequences and more likely to become addicted to reinforcing substances and behaviors once exposed. What began as a joke about ordering too much food has opened a larger question about modern consumption: if so much of the thrill arrives before possession, do we need the thing at all?

Perhaps the real craving was not always for the food, but for the ritual of ordering it.
— Purvansh Parmar, co-founder of FoodNeverComes
Dopamine is the molecule that says 'get more of' or 'do more of', but it doesn't necessarily equate to pleasure.
— Dr. Anna Lembke, Stanford addiction psychiatrist
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