After years of near-silence, Rockstar Games offered the world a 26-minute window into 'Grand Theft Auto VI,' and what it revealed was less a sequel than a reckoning with what open-world storytelling can be. Set in Vice City and anchored by two protagonists whose fates are intertwined, the showcase suggested a studio that has spent a decade not merely planning a larger game, but questioning the assumptions beneath the one it already made. The November 19 release now carries the weight of an industry holding its breath.