FM22 Man City guide: Budget, squad analysis and path to Champions League glory

Win the Champions League by year two, or manage the fallout.
Manchester City's board sets an ambitious timeline for Champions League success in Football Manager 2022.
Mark

So this is a guide to help someone actually win with City in the game. What makes City the obvious choice to manage?

Mimi

The budget, mostly. You get £100 million to spend in year one and a wage bill of £300,000 per week. That's elite-level resources. But also the squad itself—De Bruyne, Dias, Laporte. These aren't rebuilds. You're working with world-class players.

Luke

But the guide says Foden and De Bruyne are both injured when you start. How long are we talking?

Mimi

Foden's out for up to three months. De Bruyne for a couple of weeks. So you're managing around your two best players immediately.

Mark

And the board's expectations—they want Champions League by year two, right?

Mimi

By the end of 2022/23, yes. That's the stated goal. But you also have to maintain the club's reputation, develop youth for profit, and stay within the wage budget.

Luke

That's interesting—develop youth for profit. So it's not just about winning. The simulation is modeling a real business model.

Mimi

Exactly. You're not just chasing trophies. You're managing a club that's supposed to be self-sustaining in a certain way.

Mark

What about the squad size? The guide says 21 players total.

Mimi

That's the first-team squad. But there's depth below—U23s, U18s. Kayky is 18 and flagged as having extreme potential. Liam Delap, Cole Palmer, Tommy Doyle. The academy is full.

Luke

So the real question is whether you can win immediately while also building for the future. That's the actual tension in the save.

Mimi

Right. You've got two seasons to win the Champions League, but you're also supposed to be developing players to sell. It's not just about spending the £100 million.

Mark

And then the budget gets cut in half.

Mimi

To £50.81 million in year two. So you have to be smart early.

  • From day one, the two players you most need — De Bruyne and Foden — are already injured, forcing immediate tactical improvisation before a single match is played.
  • The board's five-year plan is deceptively demanding: win the Champions League by your second season, develop youth for profit, and maintain the club's elite reputation — all within a shrinking wage budget.
  • A squad of just 21 players, with only one natural striker, means the margin for error in squad management and transfers is far narrower than the £100m budget might suggest.
  • The transfer budget halves to £50.81m in year two, making the first season's spending decisions carry consequences that ripple across the entire save.

Each November, millions of players inherit the weight of football's grandest ambitions through a simulation — and in Football Manager 2022, Manchester City offers perhaps the most seductive of all starting points: vast resources, elite talent, and the one trophy that has eluded the real club. It is a game that asks not merely how to win, but how to build, sustain, and decide what matters most when everything seems within reach.

Football Manager 2022 launches November 9, and Manchester City will be among the first clubs thousands of players choose. The appeal is immediate — a £100m transfer budget, a world-class squad, and the chance to accomplish what the real club has not: win the Champions League.

Your tenure begins with a meeting with managing director Ferran Soriano, who outlines expectations that go well beyond a Premier League title. Within two seasons, you must lift the Champions League trophy. You are also expected to sign and develop young players for profit, preserve the club's standing as England's most reputable, and operate within £300,000 per week in wages. The contract runs to 2023/24, with European qualification expected through 2025/26.

The inherited squad is leaner than expected — 21 players, one natural striker — but the quality at the top is exceptional. Kevin De Bruyne possesses a vision rating of 20 out of 20. Ruben Dias has 15 attributes rated 16 or higher. Aymeric Laporte is valued at up to £127m, with nine attributes at 16 or above. Phil Foden, now a first-team cornerstone, adds creativity and agility. Younger prospects like Kayky, Cole Palmer, and Tommy Doyle represent the academy's depth.

The complication arrives immediately: both Foden and De Bruyne begin the save injured. Foden faces up to three months out; De Bruyne a couple of weeks. Your best players are unavailable from the opening fixture.

Staff recommendations point toward Gegenpress and Tiki-Taka systems, suited to the squad's strengths in technique, vision, and movement — though physical attributes like strength and aggression remain relative weaknesses. With the budget dropping sharply in year two, the real challenge is not simply winning, but building something that lasts.

Football Manager 2022 arrives on November 9, and Manchester City will almost certainly be among the first saves thousands of players load up. The appeal is obvious: you get to manage one of world football's richest clubs, command a transfer budget of £100 million in your first season, and attempt something the real club has never managed—win the Champions League. The game itself is the most granular football simulator available, detailed enough that real clubs use its data to scout players. For City, that means access to a squad built on elite talent, youth prospects, and the resources to reshape it however you see fit.

Your first meeting as manager happens with Ferran Soriano, City's managing director, who walks you through the club's history, reputation, facilities, and what the board expects from you. The media prediction is straightforward: first place in the Premier League. But Soriano's real message comes through the club's five-year plan. You're expected to sign youth players to develop and sell for profit, maintain England's most reputable club status, and work within the wage budget of £300,000 per week. By the end of the 2022/23 season—your second year—you must win the Champions League. Your contract expires after 2023/24, though the board wants you continuing to qualify for Europe's top competition through 2025/26.

The squad you inherit is smaller than you might expect: 21 players total, split across three goalkeepers, eight defenders, nine midfielders, and just one natural striker. But the quality is concentrated. Kevin De Bruyne carries a vision rating of 20 out of 20 and crossing of 19 out of 20, with technique, passing, and decision-making all at 18. Ruben Dias, last season's Premier League player of the year, has 15 attributes rated 16 or higher, anchored by bravery and natural fitness at 18 and stamina, determination, leadership, positioning, tackling, and marking all at 17. Aymeric Laporte, De Bruyne's defensive partner, is valued between £101 million and £127 million, with nine separate attributes rated at 16 out of 20—heading, marking, anticipation, composure, concentration, decisions, positioning, vision, and jumping reach.

The younger tier offers both promise and immediate complications. Phil Foden has broken into the first team and is now one of City's most valuable players, with first touch, technique, and agility all at 17 out of 20. Filip Stevanovic, currently on loan at SC Heerenveen in the Netherlands, is flagged as a bright prospect. Kayky, 18 and in the U23 squad, carries extreme potential. The U23s themselves—Gavin Bazunu, Liam Delap, Cole Palmer, Tommy Doyle, Dario Sarmiento—represent the depth of the academy system. But when you start your save, both Foden and De Bruyne will be injured. Foden is out for up to three months; De Bruyne for a couple of weeks. You'll be managing around your two best players from the opening day.

The tactical framework your staff recommends centers on Gegenpress, Tiki-Taka, and Vertical Tiki-Taka, though you're free to deviate. The squad's strengths cluster around technique, decision-making, vision, creativity, off-the-ball movement, agility, finishing, work rate, and acceleration. The weaknesses are more specific: strength, jumping reach, and aggression. Once you've chosen your formation and player roles, you'll move into the real work—setting up your coaching staff, scouts, and club infrastructure. Your second season budget drops to £50.81 million, almost half your first-year allocation. The challenge is clear: build something sustainable while chasing immediate silverware, develop youth for future profit, and do what Manchester City has not yet done. The question is whether you can.

Maintain the club's status as the most reputable club in England and work within the wage budget while signing youth players to develop for profit.
— Manchester City's five-year plan in FM22
Möchten Sie die ganze Geschichte? Das Original lesen bei Manchester Evening News ↗
Kontakt FAQ