After years of uncertainty surrounding one of gaming's most ambitious remake projects, Square Enix has offered players a quiet but meaningful assurance: the conclusion to the Final Fantasy 7 trilogy will belong entirely to those who purchase the base game. Director Naoki Hamaguchi's confirmation that Revelation's ending will not be parceled out through paid expansions reflects something older than any business model — the belief that a story, once begun in earnest, owes its audience a complete and honest ending. Any additional content, should it come, will explore the margins of the world rath
Final Fantasy 7 Revelation Won't Continue Main Story via DLC, Director Confirms
The story will be concluded within the main game.
So the main story wraps up in the base game—that's the headline. But what does that actually mean for how they're thinking about the DLC?
It means any DLC is explicitly positioned as supplementary. Character episodes, side stories, things that happen alongside or after the main narrative but don't advance it. They're using the Yuffie model from the first Remake as their reference point.
Right, but we should be clear: Hamaguchi said "if we were to hypothetically release any DLC." Has Square Enix actually committed to making DLC, or are they just saying what it would look like if they did?
Good catch. No DLC has been confirmed. This is Hamaguchi explaining the philosophy if post-launch content happens. The commitment is only to concluding the story in the base game.
And the ending itself—he wouldn't say whether it's faithful to the original or completely new. Why hold back on that?
He's asking players to experience it without spoilers or expectations. He wants the focus on the full trilogy journey, not on whether one ending matches another.
That's a diplomatic answer, but it doesn't actually tell us anything. We don't know if the ending is already written or if they're still deciding. The quote about it being "fully faithful" or "completely different" or "something no one could have imagined"—those are three very different scenarios.
True. But the practical reassurance is solid: you won't need to buy an expansion to see how the story ends. That was a real concern after Rebirth left so many threads hanging.
So for someone who's played the first two games, what's the actual news here?
That the trilogy is designed as a complete package. The ending is in the box. Everything else is optional.
And we should note that "complete" doesn't necessarily mean "answers every question." It means the main story concludes. There's a difference.
El Pulso
- A long-standing fear among Final Fantasy 7 fans — that the trilogy's ending might arrive behind a paywall — has now been officially put to rest.
- Director Naoki Hamaguchi drew a firm boundary: the main story concludes within Revelation itself, with no narrative threads reserved for post-launch DLC.
- The Yuffie episode from FF7 Remake Intergrade serves as the blueprint for any future expansions — self-contained character stories that run alongside the main plot, not beyond it.
- Square Enix framed the decision as one of respect for player investment, ensuring the full arc is accessible without requiring additional purchases.
- What remains unresolved is the nature of the ending itself — Hamaguchi declined to reveal whether it mirrors the 1997 original or ventures into entirely new territory.
After years of uncertainty surrounding one of gaming's most ambitious remake projects, Square Enix has offered players a quiet but meaningful assurance: the conclusion to the Final Fantasy 7 trilogy will belong entirely to those who purchase the base game. Director Naoki Hamaguchi's confirmation that Revelation's ending will not be parceled out through paid expansions reflects something older than any business model — the belief that a story, once begun in earnest, owes its audience a complete and honest ending. Any additional content, should it come, will explore the margins of the world rather than hold the center hostage.
Square Enix has confirmed that the ending of Final Fantasy 7 Revelation will be fully contained within the base game, with director Naoki Hamaguchi directly addressing one of the trilogy's most persistent anxieties. Since the Remake project began, fans have worried that the story's conclusion might be withheld and sold separately — a concern Hamaguchi has now put to rest.
Any post-launch DLC, should it materialize, would follow the model established by the Yuffie episode from FF7 Remake Intergrade: a self-contained side story exploring a character with limited main-game screen time, unfolding alongside rather than after the central narrative. Hamaguchi cited this approach as a way to expand the world without extending the plot.
The decision carries a clear philosophical weight. Hamaguchi emphasized that Square Enix is "serious about concluding the series" with Revelation, and that the full narrative journey should be available to anyone who buys the game. The trilogy's value, he suggested, lies in the complete arc across all three installments — not in any single final moment.
What that final moment actually looks like remains deliberately unspoken. Hamaguchi declined to say whether Revelation will honor the 1997 original's ending, diverge from it, or do something else entirely — only that players should experience it for themselves. For those who have followed the trilogy from its 2020 debut through Rebirth's 2024 release, the confirmation removes at least one uncertainty: the ending, whatever shape it takes, will cost nothing extra to reach.
Square Enix has drawn a clear line around the ending of Final Fantasy 7 Revelation: it will be complete, it will be in the base game, and it will not be held hostage behind a paywall. Director Naoki Hamaguchi made this explicit in a recent interview, addressing one of the anxieties that has shadowed the Final Fantasy 7 Remake trilogy since its inception—the fear that the story's conclusion might arrive as paid DLC rather than as part of the game itself.
The confirmation matters because it settles a specific question about how Square Enix plans to monetize the final chapter of its ambitious remake project. Any post-launch expansions, should they materialize, will not push the narrative forward. Instead, they would function as character-focused side stories, exploring the untold experiences of figures who occupy less screen time in the main campaign. Hamaguchi pointed to the Yuffie episode from Final Fantasy 7 Remake Intergrade, released in 2021, as the template for how such content might work—a self-contained narrative that unfolds alongside the events of the base game rather than after them.
This approach reflects a deliberate design philosophy. Hamaguchi emphasized that the trilogy's story arc will reach its conclusion within Revelation itself, and that Square Enix is "serious about concluding the series" with this installment. The developer framed the decision as one rooted in respect for the player's investment: the full narrative journey should be accessible to anyone who purchases the game, without requiring additional purchases to understand how things resolve.
What remains genuinely open is the shape that resolution will take. Hamaguchi declined to specify whether Revelation will faithfully adapt the original 1997 game's ending, chart an entirely new course, or venture into territory that defies prediction. He suggested that fans should experience the conclusion themselves rather than fixate on how it compares to what came before. His broader point was that the trilogy's value lies in the complete arc—the accumulation of choices, changes, and character moments across all three games—rather than in any single final scene.
The Yuffie DLC model, should it be adopted for Revelation, would allow Square Enix to expand the world without expanding the main plot. A character-focused episode could deepen understanding of someone like Barret, Aerith, or Red XIII by showing moments that occur off-screen during the main story, or by exploring their lives in the aftermath of Revelation's ending. This keeps the base game's narrative self-contained while offering fans additional material if they want it.
For players who have tracked the Remake trilogy through its iterations—from the 2020 original through Rebirth's 2024 release—this confirmation removes a significant source of uncertainty. The trilogy will not become a serialized experience where understanding the full story requires purchasing multiple expansions. Whatever questions Rebirth left unanswered, Revelation will address them within its own scope. The ending, whatever form it takes, will be yours to discover without additional cost.
Citas Notables
The story will be concluded within the main game. We're serious about concluding the series with FFVII Revelation, and we're proceeding with development with that goal in mind.— Director Naoki Hamaguchi
The ending might be fully faithful to the original, or it might end up being something completely different. Or perhaps, it might go in a direction no one could have imagined in the first place.— Director Naoki Hamaguchi