Cyberpunk 2077 Next-Gen Versions Delayed to Late 2021

A proper, full-blown next-gen version requires more time
CD Projekt Red explains why dedicated PS5 and Xbox Series X|S editions won't arrive until late 2021.
Mark

So the game is already on PS5 and Xbox Series X, but it's not really the version people were waiting for?

Mimi

Right. It's running through backwards compatibility—the new consoles are just playing the old version. It works, but it doesn't look or perform like a game built for that hardware.

Luke

How much better does it actually run on the new consoles compared to PS4 and Xbox One?

Mimi

Frame rates are more stable on PS5 and Series X|S, but the source doesn't give us the actual numbers. We know the current-gen versions are basically broken in places, so "more stable" is relative.

Mark

And the real next-gen versions are coming when, exactly?

Mimi

Sometime in the second half of 2021. That's all CD Projekt Red has committed to.

Luke

That's a pretty wide window. Six months is a long time to leave people guessing.

Mimi

True. And the studio hasn't said what the actual improvements will be—just that it will "look better."

Mark

Will people have to buy the game again?

Mimi

No. If you own it on PS4, you get the PS5 version free. Same with Xbox.

Luke

That's good, but it doesn't change the fact that the game launched in rough shape and now people are waiting months for a version that might actually work properly.

Mimi

That's the core of it. The delay is an acknowledgment that what shipped wasn't ready.

  • Cyberpunk 2077's launch in November 2020 was a crisis — current-gen versions on PS4 and Xbox One delivered broken frame rates, missing textures, and in some cases an unplayable experience that prompted Sony to pull the game from its digital storefront.
  • Even on the more powerful PS5 and Series X|S, the game runs only through backwards compatibility, falling visibly short of the next-gen showcase its marketing had implied.
  • CD Projekt Red has pushed the dedicated next-gen versions to H2 2021 with no specific date, leaving players in a prolonged holding pattern with no clear finish line.
  • The studio is offering free upgrades to existing owners within the same console family, a gesture of goodwill that does little to answer questions about what the improved versions will actually deliver.
  • With The Witcher 3 also awaiting its own next-gen overhaul, CD Projekt Red is fighting on two fronts to rebuild a reputation that its 2020 launch did significant damage to.

In the wake of one of gaming's most troubled launches, CD Projekt Red has acknowledged that the true next-generation experience of Cyberpunk 2077 — the version built to honor the power of PlayStation 5 and Xbox Series X|S — will not arrive until the second half of 2021. The game exists on new hardware now, but only as a shadow of its promise, running through backwards compatibility while players wait for something more complete. It is a familiar human story: ambition outpacing execution, and the long, uncertain road back toward trust.

Cyberpunk 2077 is technically playable on PlayStation 5 and Xbox Series X|S today, but the experience is not what CD Projekt Red once envisioned. The game runs through backwards compatibility — a workaround, not a destination. The studio confirmed on January 13 that the dedicated next-gen versions, built to actually harness the new hardware, won't arrive until the second half of 2021. Business development head Michal Nowakowski described what's coming as a "proper, full-blown next-gen version," implicitly conceding that what players have now is something lesser.

The gap between promise and reality has been the defining story of Cyberpunk 2077 since its November 2020 launch. On PlayStation 4 and Xbox One, the game arrived in a state that alarmed players and critics alike — frame rates collapsing, textures failing to render, and some sections crossing into unplayable territory. On the newer consoles, the hardware is more forgiving, but the experience still doesn't resemble a next-gen title. Character models look dated, textures lack the detail seen in pre-release materials, and the distance between marketing and reality is hard to overlook.

When the next-gen versions do arrive, CD Projekt Red has promised free upgrades for existing owners who stay within the same console family — PS4 to PS5, Xbox One to Series X|S. The studio has not specified what improvements to expect, leaving the nature of the upgrade as uncertain as its release date. The Witcher 3 is undergoing a similar next-gen treatment, also free for existing owners. Together, both projects represent the studio's attempt to recover ground lost in a launch that fell far short of the ambitions behind it — though whether the finished versions can close that distance remains an open question.

Cyberpunk 2077 is playable right now on PlayStation 5 and Xbox Series X|S, but not in the way CD Projekt Red originally promised. The game runs through backwards compatibility on the new consoles, a technical workaround that lets current-generation software function on newer hardware. But the bespoke versions built specifically for those machines—the ones that would actually take advantage of their power—won't arrive until the second half of 2021, the studio announced on January 13.

This delay marks a shift from earlier expectations. Michal Nowakowski, CD Projekt Red's business development head, acknowledged the gap between what players have now and what's coming: a "proper, full-blown next-gen version" requires more time. The studio offered no specific release date within that H2 2021 window, leaving the exact arrival point uncertain.

The reason for the wait becomes clear when you play the game on current hardware. Cyberpunk 2077 launched in November 2020 in a state that shocked many players and critics. On PlayStation 4 and Xbox One, the experience is often broken—frame rates plummet, textures fail to load properly, and in some instances the game becomes essentially unplayable. Even on the newer consoles, where the hardware is more forgiving, the game doesn't look like a next-gen title. Character models appear dated. Textures lack detail. The visual gap between what appeared in marketing materials and what players actually see is stark and difficult to ignore. Frame rates are more stable on PS5 and Series X|S than on older machines, but that's a low bar.

When the dedicated next-gen versions do arrive, they will be free for anyone who already owns the game, provided they stay within the same console family. A PS4 copy upgrades to PS5; an Xbox One copy upgrades to Series X|S. CD Projekt Red has promised that these versions will look better and run more smoothly, though the studio has not detailed what specific improvements to expect—whether that means higher frame rates, faster loading, or visual enhancements to textures and character detail.

The studio is not alone in this effort. The Witcher 3: Wild Hunt, CD Projekt Red's previous flagship title, is also receiving next-gen upgrades for PS5 and Xbox Series X|S, and those will also be free for existing owners. Both projects represent the studio's attempt to salvage its reputation after a launch that drew widespread criticism for technical problems, unfulfilled promises, and a gap between the game's ambitions and its execution. Whether the next-gen versions can close that gap remains the central question hanging over the title.

When it comes to a proper, full-blown next-gen version, that's going to come later.
— Michal Nowakowski, CD Projekt Red business development head
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