After more than twenty years, Crash Bandicoot returns to the foreground of gaming culture — not merely as nostalgia, but as a renewed attempt to reconcile the precision of classic platforming with the ambitions of a modern era. On October 2, 2020, Crash Bandicoot 4: It's About Time arrives on PlayStation 4 and Xbox One, carrying with it a story about bending reality, stopping a multiverse-threatening villain, and the quiet human pleasure of picking up something beloved and finding it still fits. The launch is accompanied by preorder bonuses and a remastered trilogy for those who wish to rememb
Crash Bandicoot 4 Launches Today With Preorder Bonuses and New Gameplay Features
The masks are tools that force you to rethink a level you've already beaten.
Why does a platformer from 1996 still matter enough to warrant a full sequel in 2020?
Crash was the PlayStation's answer to Mario and Sonic—he defined a generation's idea of what a video game character could be. There's genuine affection for him. But also, platformers never really went away; they just got quieter. This game is betting that nostalgia plus solid mechanics equals a reason to pay attention.
The quantum masks sound like a gimmick. Are they actually interesting to play with?
They're not a gimmick if they change how you move through space. A time-slow mask and a gravity-flip mask aren't just visual effects—they're tools that force you to rethink a level you've already beaten. That's why Mirror Mode matters. It's not just replaying; it's replaying differently.
Why make Neo Cortex playable? He's the villain.
Because villains are fun to inhabit. You get to see the world from a different perspective, literally and mechanically. It's a small thing that adds replay value and lets longtime fans experience the story from both sides.
The preorder bonuses seem thin—just skins and a timer?
They're not trying to lock essential content behind preorders. The skins are cosmetic. The timer is a collectible for people who want a physical reminder of the game. It's restrained, which is refreshing. You're not missing anything if you wait.
Is this game for people who've never played Crash before?
Absolutely. The N. Sane Trilogy exists for that reason—it's a bridge. But Crash 4 is designed to stand on its own. You don't need to know the story to enjoy the platforming.
El Pulso
- Two decades of absence end abruptly on October 2 — Crash Bandicoot 4 arrives with the weight of long fan anticipation pressing against every frame.
- Neo Cortex and Dr. N. Tropy are tearing through the multiverse, and the stakes are cosmically absurd in the best tradition of the franchise.
- Four quantum masks reshape the rules of each level — slowing time, defying gravity — injecting genuine mechanical novelty into a familiar platforming skeleton.
- Digital preorders offer cosmetic Totally Tubular skins, while GameStop's physical exclusive Minute Glass Timer gives collectors something to hold in the real world.
- Mirror Mode promises remixed versions of completed levels, extending the game's life well beyond a single playthrough.
- The N. Sane Trilogy sits ready on four platforms as an on-ramp for newcomers and a warm-up lap for returning fans.
After more than twenty years, Crash Bandicoot returns to the foreground of gaming culture — not merely as nostalgia, but as a renewed attempt to reconcile the precision of classic platforming with the ambitions of a modern era. On October 2, 2020, Crash Bandicoot 4: It's About Time arrives on PlayStation 4 and Xbox One, carrying with it a story about bending reality, stopping a multiverse-threatening villain, and the quiet human pleasure of picking up something beloved and finding it still fits. The launch is accompanied by preorder bonuses and a remastered trilogy for those who wish to remember where the journey began.
Crash Bandicoot has been away for a long time — long enough that his return on October 2, 2020 feels like more than a product launch. Crash Bandicoot 4: It's About Time arrives on PlayStation 4 and Xbox One, picking up the story where Warped left off. Neo Cortex, Dr. N. Tropy, and Uka Uka are back, this time threatening to unravel the entire multiverse. Crash and his sister Coco must collect four quantum masks — artifacts that warp reality itself — to stop them. One slows time. Another makes gravity optional.
The platforming core remains faithful: precise jumps, enemy-bouncing, hidden collectibles. But the new game adds wall-running, rail-grinding, and an expanded roster. Coco is fully playable, and in a surprising twist, so is the villain Neo Cortex. A Mirror Mode, revealed during a Sony State of Play event, lets players return to finished levels with remixed mechanics.
Preorder bonuses are modest and honest about what they are. Digital buyers on PlayStation Store or Xbox Live receive the Totally Tubular cosmetic skins for Crash and Coco — style without substance changes. GameStop's physical edition sweetens the deal with an exclusive Minute Glass Timer, a piece of merchandise that lives on a shelf rather than inside a menu.
For those who want to arrive prepared, the Crash Bandicoot N. Sane Trilogy — remastered versions of the original three games — is available across PS4, Xbox One, PC, and Nintendo Switch for around $37. It is both a refresher course and an invitation. The date is set. The masks are waiting.
Crash Bandicoot is coming back. After two decades away from the spotlight, the mustachioed marsupial returns on October 2, 2020, with Crash Bandicoot 4: It's About Time, arriving on PlayStation 4 and Xbox One. The game is available to preorder now in both physical and digital formats, with a handful of bonuses waiting for early buyers.
The story picks up where Crash Bandicoot: Warped left off. Neo Cortex, Dr. N. Tropy, and Uka Uka have regrouped and are plotting to tear through the entire multiverse. Crash and his younger sister Coco must track down four quantum masks—artifacts that let them bend the rules of reality itself—to stop the assault. One mask slows time to a crawl. Another lets you walk on ceilings and walls as if gravity were a suggestion. The masks are the mechanical heart of the game, designed to open up new paths through each level and solve environmental puzzles.
The platforming foundation remains what longtime fans remember: precise jumping, enemy-bouncing, and the hunt for hidden collectibles. But Crash 4 adds modern flourishes. Wall-running lets you scale vertical surfaces. Rail-grinding lets you slide across narrow paths. The game also expands the playable roster beyond Crash himself—Coco is fully playable, and surprisingly, so is Neo Cortex, the villain himself. A recent Sony State of Play presentation showed off these mechanics in action, and also revealed a Mirror Mode feature that lets players revisit completed levels with remixed mechanics and new twists.
Preorder incentives are modest but targeted. Buy the game digitally on the PlayStation Store or Xbox Live, and you unlock the Totally Tubular skins for both Crash and Coco—cosmetic outfits that don't affect gameplay but let you customize your character's appearance. GameStop is sweetening the deal for physical copies with an exclusive bonus: a physical Minute Glass Timer, a tangible piece of merchandise that sits on a shelf rather than in a game menu.
For players who want to prepare before launch, the Crash Bandicoot N. Sane Trilogy—a remastered collection of the first three games—is available on PS4, Xbox One, PC, and Nintendo Switch. The trilogy bundles all three original games in polished form and costs around $37 at major retailers. It's a way to refresh your skills or experience the franchise's roots before diving into the new adventure. Whether you're returning to a series you loved in the late 1990s or discovering Crash for the first time, the pieces are in place. October 2 is the date. The masks are waiting.
Citas Notables
Crash and his younger sister Coco must reunite four quantum masks and bend the rules of reality to save the day.— Game premise