Chronicles: Medieval Developer Raw Power Games Says Lost Funding Puts Studio at Risk Before Early Access

"We can't promise you a happy ending."
Raw Power Games told fans it is in talks but would not promise Chronicles: Medieval survives.
Mark

So what exactly did the studio announce?

Mimi

That its funding is gone and it might close. It posted on October 30th, on both the game's account and its own, saying it can't keep building Chronicles: Medieval without that money.

Mark

Why does the timing matter so much?

Mimi

They say Early Access is within reach. The team is Copenhagen-based plus remote staff, and the statement says they worked far beyond what anyone asked.

Luke

Worth noting what we don't know. Who the funder was, and why the money stopped, aren't stated anywhere.

Mark

And the staff? Are people already out of work?

Luke

Unknown. The statement gives no headcount and doesn't say whether any jobs have been cut.

Mimi

What it does say is that real talks are happening with anyone who might help. But it doesn't promise a happy ending.

Mark

Then why ask fans to wishlist the game?

Mimi

The studio says that attention matters more right now than people might think. It's the thing fans can do immediately.

Luke

I'd be careful, though. The studio hasn't said wishlists will change the outcome, only that they matter. That's a request, not a demonstrated effect.

Mark

So what's the honest summary?

Luke

A studio says it's at real risk. Whether it closes is undecided, and the talks are only described by the studio itself.

  • Raw Power Games announced its funding is gone and the studio is at real risk of closing, just as Chronicles: Medieval nears Early Access.
  • The statement names 'circumstances outside our control' but gives no donor name, no reason for withdrawal, and no account of job losses.
  • Staff in Copenhagen and remote are left in uncertainty while the studio pursues 'real talks' with potential helpers.
  • Fans are asked to keep the game on wishlists and keep talking about it, turning player attention into the studio's most visible lifeline.
  • The outcome is still open: a new backer, a clearer headcount, or a Steam release plan that holds for 2027.

A small studio in Copenhagen, building a medieval war game with hundreds of soldiers on the field, has found the money behind its work suddenly gone, and it says plainly that it may not survive to see its own game reach players. Its reasons for the withdrawal, and the name of whoever stepped back, remain unspoken, leaving a quiet gap at the moment the project was nearest its goal. What it offers instead is a hope held in open hands: talks are underway, no promise of a happy ending is made, and the public is asked to keep the game in view. Whether a creative effort of this kind finds a second patron or quietly fades will depend on what the coming weeks bring.

On October 30th, Raw Power Games posted a short, plain statement on X, and its studio account repeated it. The developer behind Chronicles: Medieval said the funding that supported the game is no longer in place, and that without it the team cannot keep building. The studio is, in its own words, at real risk of closing.

The timing is what stings most. The game is close to Early Access, and the team wrote that 'Early Access is within reach.' They thanked their staff in Copenhagen and remote for work that often went far beyond what was asked. But the statement gave no headcount and did not say whether anyone has already lost a job, so the human cost remains unclear.

The studio did not call this a goodbye. It said real talks are underway with everyone who might help, while admitting, 'We can't promise you a happy ending.' It committed only to keeping fans informed, good news or bad.

It also asked players for something specific: keep the game on wishlists and keep talking about it, because that matters more right now than it might seem. For a project without a visible publisher or funder, that attention is the one thing it is asking the public to provide.

The game itself is a sandbox set in the Hundred Years' War, with real-time command of longbowmen, men-at-arms, crossbowmen and cavalry in battles of hundreds. Its Steam page lists 2027, with Early Access first. Whether that date holds depends on the talks now under way.

On October 30th, the account for Chronicles: Medieval posted a short statement on X, and the studio's own account posted the same one. Raw Power Games, the developer behind the medieval sandbox game, said the money that supports it is gone and that the studio is "at real risk of closing."

The wording was plain. "Due to circumstances outside our control," the statement said, the necessary funding behind the studio "is no longer in place," and without it the team cannot keep building the game. The statement did not say who provided the funding or why it was withdrawn. Those questions remain open.

The team stressed the timing. Chronicles: Medieval is close to reaching Early Access, and the studio wrote that this is what makes the news hurt. "Early Access is within reach," it said. It also credited its staff, "in Copenhagen and remote," with work "often far beyond what anyone asked of them." The statement gave no headcount and did not say whether any jobs have already been cut, so the effect on the team is not yet known.

The studio did not frame this as a goodbye. It said "real talks" are under way with "everyone who might help us find a way forward." It stopped well short of promising an outcome: "We can't promise you a happy ending," the team wrote. It did commit to keeping fans informed whether the news turns out good or bad.

It also made a direct request of players. Raw Power Games asked fans to keep the game on their wishlists and to keep talking about it, saying this "matters more right now than you might think." For a game without a publisher or funder visibly in place, visible player interest is the one thing the studio is asking the public to supply.

For readers who haven't followed the project, Chronicles: Medieval is described on its Steam page as a sandbox role-playing game set in Europe during the Hundred Years' War. Players command troops in real time and fight beside them in battles involving hundreds of soldiers. The roster includes longbowmen, men-at-arms, crossbowmen and cavalry. The page lists a 2027 release, with the game launching first in Early Access. New content, features and modding support are planned afterward.

What happens next depends on those talks. The things to watch are whether the studio finds a new backer, whether it says more about the team's size and any layoffs, and whether the 2027 Early Access plan on Steam holds. The studio has said it will report back either way.

Due to circumstances outside our control, the necessary funding behind Raw Power Games is no longer in place.
— Raw Power Games statement on X
What makes it hurt is how close we are. Early Access is within reach.
— Raw Power Games statement on X
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