In early January 2021, at the Consumer Electronics Show, Nvidia announced that Call of Duty: Warzone would join a widening circle of games supporting DLSS, its AI-driven method for lifting frame rates. The promise arrives with no fixed date, and it answers a quiet frustration among PC players whose rigs sometimes cannot keep Warzone running smoothly. Like many technologies that begin as a privilege of the newest hardware, DLSS is being pulled outward into different kinds of games, and whether that promise holds will depend on the machines players already own.
Call of Duty: Warzone Gains Nvidia DLSS for Smoother, Higher-Fidelity PC Performance
Crank the graphics up without tanking your frame rate
So what actually happened here? Nvidia announced something at CES?
Yes. Warzone is getting DLSS support, listed as "coming soon," alongside Outriders, Five Nights at Freddy's: Security Breach, and FIST: Forged in Shadow Tech.
And DLSS is what, exactly?
AI-based upscaling. The card renders less, the software fills in the picture, and you keep your frame rate while running higher settings.
Why does Warzone in particular matter?
Because the PC version can still stutter on some setups. That's the pain point this is aimed at.
Careful, though. "Can stutter depending on your rig" is a general observation. Nothing in the reporting says DLSS will fix Warzone's specific stutter.
Fair. The evidence offered is Black Ops Cold War, which launched with DLSS and ran with higher, more stable framerates.
Which is the outlet's characterization, with no numbers attached. We don't know how much faster, or on which cards.
And who can use it?
Only people with Nvidia 20XX or 30XX cards. Everyone else is left out.
And "coming soon" has no date. Same for Security Breach, which is only "later this year." Only FIST has a window, this spring.
O Pulso
- Warzone stutters on some PC rigs, and players are feeling the strain of frame rates that fall when the action gets heavy.
- Nvidia used CES to announce that its AI upscaling tech is coming to Warzone, but with a 'coming soon' label instead of a release date.
- The fix only reaches owners of Nvidia 20XX and 30XX cards, leaving everyone else waiting on the sidelines.
- Black Ops Cold War already runs with DLSS, giving players a test case of what smoother performance might look like in Warzone.
- Outriders, Five Nights at Freddy's: Security Breach, and FIST: Forged in Shadow Tech are queued up behind it, spreading the technology across very different games.
In early January 2021, at the Consumer Electronics Show, Nvidia announced that Call of Duty: Warzone would join a widening circle of games supporting DLSS, its AI-driven method for lifting frame rates. The promise arrives with no fixed date, and it answers a quiet frustration among PC players whose rigs sometimes cannot keep Warzone running smoothly. Like many technologies that begin as a privilege of the newest hardware, DLSS is being pulled outward into different kinds of games, and whether that promise holds will depend on the machines players already own.
At CES on January 12, 2021, Nvidia added Call of Duty: Warzone to its growing list of games that will support DLSS, its framerate-boosting technology. The announcement came without a date, but it speaks directly to a familiar problem: on some PCs, Warzone still stutters now and then, depending on the hardware running it.
DLSS, short for deep learning super sampling, uses AI to upscale the game's image so the graphics card does not have to render every pixel at full cost. In theory, that lets players raise their settings and resolution without watching the frame rate collapse. The catch is that it works only with Nvidia's 20XX and 30XX series cards.
The franchise already has a precedent. Call of Duty: Black Ops Cold War launched with DLSS, and it reportedly delivered steadier frame rates even at high resolutions and top settings. Warzone taking the same path suggests compatible players may see similar gains, though how closely the results will match is still unknown.
Warzone was not the only game in the presentation. Outriders, the looter-shooter from People Can Fly, was also confirmed for DLSS, and its flashy attacks and dense particle effects are exactly the kind of visuals that stand to benefit. Five Nights at Freddy's: Security Breach will support it at launch later this year, and FIST: Forged in Shadow Tech, a steampunk platformer, will get both ray tracing and DLSS when it arrives this spring.
Taken together, the announcements show DLSS moving from a showcase feature into a broad range of games. The next questions are when Warzone will actually receive the feature, and whether it delivers the gains players saw in Black Ops Cold War.
At CES on January 12, 2021, Nvidia put Call of Duty: Warzone on its growing list of games that will support DLSS, the company's framerate-boosting technology. The announcement carried a "coming soon" label rather than a date, but for PC players it addresses a familiar complaint: Warzone can still stutter from time to time, depending on the rig running it.
DLSS stands for deep learning super sampling. It uses AI to upscale a game image so that the graphics card doesn't have to render everything at full weight. The result, in principle, is that you can push graphics settings and resolution higher without watching your frame rate collapse. The technology is tied to hardware: it works only with Nvidia's 20XX and 30XX series video cards.
There is already a precedent inside the same franchise. Call of Duty: Black Ops Cold War launched with DLSS support, and GamesRadar+ reports it was used to great effect there, delivering higher and more stable framerates even at top-end resolutions and graphics settings. Warzone adopting the same approach suggests players with compatible cards can expect something similar, though the source does not say how closely the results will match.
Warzone was not the only title in Nvidia's CES presentation. Outriders, the looter-shooter from People Can Fly, was confirmed for DLSS support. The game has been recently delayed, but GamesRadar+ played it last August and found it overflowing with flashy attacks and particle effects. Those are exactly the kind of visuals that stand to benefit from a technology designed to keep detail high while easing the load on the GPU.
Five Nights at Freddy's: Security Breach, the next installment in the long-running horror franchise, will also support DLSS when it launches later this year. The series isn't known for cutting-edge graphics, but Security Breach, going by what has been shown, features some very polished and likely demanding reflections and lighting.
The fourth confirmed title is FIST: Forged in Shadow Tech, a steampunk platformer. It is set to get the full RTX and DLSS treatment when it arrives this spring, meaning both ray tracing and the upscaling technology.
Taken together, the announcements show DLSS moving from a showcase feature to something appearing across very different kinds of games: a massive competitive shooter, a loot-driven action game, a horror sequel and a platformer. What to watch next is the actual Warzone release date for the feature, and whether the performance gains match what players saw in Black Ops Cold War.
Citações Notáveis
DLSS support is "coming soon" to Warzone, whose PC version can still stutter depending on the rig.— GamesRadar+ reporting on Nvidia's CES announcement