You can detach the Joy-Cons without removing the grip itself
As portable gaming matures into a daily lifestyle habit, accessory makers are stepping in to close the gap between convenience and endurance. Belkin, a brand long associated with mobile power and device protection, has extended its gaming division with three new Nintendo Switch 2 accessories — a powered grip, an ergonomic grip, and a travel bag — each designed to address a distinct friction point in the portable gaming experience. Launched in Australia and New Zealand in June 2026, the lineup reflects a broader industry recognition that the console itself is only part of what players carry with them.
- Portable gaming's core frustrations — dying batteries, hand fatigue, and gear scattered across bags — remain unsolved for many Switch 2 owners, and Belkin is betting it can fix all three at once.
- The flagship Charging Grip, at A$149.95, introduces a removable 10K power bank capable of 30W charging, threatening to make wall outlets optional for a full day of play.
- A modular design philosophy runs through the lineup — Joy-Cons detach without disturbing the grip, and the Travel Bag is explicitly built to accommodate the Charging Grip, turning separate purchases into a coordinated system.
- The more affordable Gaming Grip at A$49.95 and Travel Bag at A$54.95 lower the entry point, letting players build into the ecosystem at their own pace rather than committing all at once.
- Belkin's gaming division, only a year old, is already signaling ambition — its first product won awards, and this expansion positions the brand as a serious contender for the mobile gaming protection and power space.
Belkin is expanding its Nintendo Switch 2 accessory lineup with three new products aimed at the everyday frustrations of portable gaming: comfort, battery life, and organization on the move.
The headline product is the Charging Grip, priced at A$149.95. It wraps the console in an ergonomic, non-slip housing and carries a removable 10K power bank on its back, delivering up to 30W of charging through a built-in USB-C cable — enough to recharge the Switch 2 roughly one and a half times. A small digital display shows remaining battery at a glance. Crucially, the design is modular: Joy-Cons detach without removing the grip, and the assembly remains compatible with the console's kickstand and dock.
For players who want the ergonomic benefit without the added weight or cost, the Gaming Grip offers the same modular structure at A$49.95, available in Black, Lilac, and Olive. The third product, the Travel Bag at A$54.95, is a soft cross-body bag with room for the console, a Pro Controller, up to ten game cards, and accessories. It includes a soft-lined console pocket, quick-access front compartments, a hidden smart-tracker slot, and a detachable strap with flexible buckle options. The bag is designed to fit the Charging Grip inside it, making the two products function as a unified carry system.
Belkin entered the gaming accessories market in June 2025, and this launch represents its most comprehensive expansion since. Logan Olson, director of product management for Belkin's Future Ventures division, described the new products as a natural outgrowth of the company's expertise in mobile power. The Charging Grip's housing is made from at least 72 percent post-consumer recycled materials, and the Travel Bag ships in plastic-free packaging — environmental considerations woven into what is otherwise a functionally driven product line. All three are available now on belkin.com/au and through select retailers across Australia and New Zealand.
Belkin is doubling down on Nintendo Switch 2 accessories. Starting today, the company is rolling out three new products designed to address what it sees as the core frustrations of portable gaming: keeping your hands comfortable during long sessions, keeping your battery alive, and keeping your gear organized when you're moving between locations.
The centerpiece is the Charging Grip, priced at A$149.95. It wraps around the console with an ergonomic, non-slip design and houses a removable 10K power bank on the back that delivers up to 30W of charging through an integrated USB-C cable. The power bank can recharge the Switch 2 up to 1.5 times on a single charge. What sets it apart from a simple case is the modular thinking: you can detach the Joy-Cons without removing the grip itself, and the whole assembly still works with the console's kickstand and dock. A small digital display on the grip shows battery status at a glance, so you're never guessing whether you have enough juice left.
The second piece is the Gaming Grip, a simpler A$49.95 accessory that strips away the power bank and focuses purely on ergonomics. It uses the same modular design—Joy-Cons come off without removing the grip—and comes in the same three colors: Black, Lilac, and Olive. For players who don't need the extra battery capacity, this is the lighter, cheaper option.
The third is the Travel Bag, priced at A$54.95. It's a soft cross-body bag with enough room for the Switch 2, a Pro Controller, up to ten game cards, and various accessories. The interior has a dedicated soft-lined pocket with a Velcro strap to keep the console secure, quick-access front pockets for everyday items, and a hidden compartment designed for smart trackers. The bag ships in plastic-free packaging and includes a detachable strap with left and right buckle options, so you can carry it however feels natural.
This launch marks the latest expansion of Belkin's gaming division, which the company entered in June 2025. The company's first major release was the Charging Case Pro, which won awards. Logan Olson, the director of product management for Belkin's Future Ventures division, framed the new accessories as a natural extension of the company's existing expertise in mobile power and premium materials. "Gaming is a natural extension of Belkin's legacy in mobile power and premium accessories," he said. "Since entering this space last year, we've focused on designing products that solve real consumer needs, and these new additions expand our Nintendo Switch 2 ecosystem with more ways to comfortably play, stay powered and travel with confidence."
All three products are available starting today on belkin.com/au and through selected retailers in Australia and New Zealand. The Charging Grip's housing is made from a minimum of 72 percent post-consumer recycled materials, and the Travel Bag uses entirely plastic-free packaging—details that suggest Belkin is thinking about the environmental footprint of its gaming line alongside the functional requirements. The products are designed to work together: the Travel Bag is explicitly compatible with the Charging Grip, creating an ecosystem where a player can grab one bag and have both comfort and power covered for a full day away from home.
Notable Quotes
Gaming is a natural extension of Belkin's legacy in mobile power and premium accessories. Since entering this space last year, we've focused on designing products that solve real consumer needs.— Logan Olson, Director of Product Management, Belkin Future Ventures
The Hearth Conversation Another angle on the story
Why does Belkin think the Switch 2 market needs three separate grip products?
Because comfort and power are different problems. Some players just want their hands to stop hurting during a four-hour session. Others need their battery to last. Most want both, but not everyone can justify the extra cost or weight. Three products means three price points.
The Charging Grip seems like the flagship here. What makes 30W charging significant?
It's fast enough to charge the console while you're actively playing it, not just topping it up between sessions. That's the whole point—you're not choosing between playing and charging. You're doing both.
The Travel Bag holds ten game cards. Is that a real constraint, or just marketing?
It's real. If you're traveling and want options, ten cards is a reasonable load. More than that and the bag gets bulky. Belkin is being honest about the capacity instead of pretending it holds unlimited games.
Why mention the recycled materials and plastic-free packaging so prominently?
Because Belkin knows its audience cares. Gaming communities skew younger and more environmentally conscious than they used to. It's not greenwashing if the materials are actually there—it's just acknowledging what matters to the people buying these products.
What's the real risk for Belkin here?
That the Switch 2 itself doesn't catch on the way the original did, or that competitors release cheaper alternatives that do the same thing. Belkin is betting on being first and best, but that only works if the market grows.