Aussies Plan Leave Around GTA VI Launch as Employers Brace for Sickie Spike and NBN Traffic Surge

He would be surprised if they didn't pull a sickie
Josh, who booked two weeks of leave for GTA VI, on how his friends may handle launch day.
Mark

Why is this a workplace story and not just a gaming story?

Mimi

Because the launch is on a Thursday, mid-week. Deputy's data from earlier releases suggests that's when absences jump, and the jump can start the day before.

Mark

Josh took leave properly, though.

Mimi

Yes, and he says that's partly because he works in healthcare and a sickie would feel a bit dodgy. He'd already booked two weeks for May before the delay, then did it again for November.

Luke

Let's be careful with the 90 per cent figure. That's Deputy's projection, based on three past launches, from a company that sells scheduling software. It's not a measured result.

Mimi

Fair. The Overwatch 2 near-doubling is the observed part. The GTA VI number is an estimate.

Mark

And the NBN angle? Is the network going to buckle?

Mimi

NBN Co doesn't say so. Pre-downloads added about 3 Tbps on 10 November, still well below the daily peak, and it expects the preload to spread demand out.

Luke

But it says a record-breaking traffic month is possible, not certain. Could result in, in its words. And the Fortnite record of 32.91 Tbps is a peak, so it's a different measure from a monthly total.

Mark

What about Zelnick's remark?

Luke

It's a CEO's prediction about sick calls, and a bit of marketing swagger. Nobody has counted anything yet.

Mimi

Which is why 19 November is the real test. The Ombudsman has already said employers can ask for evidence.

  • Workforce analysts forecast absenteeism roughly 90 per cent above average on the launch window, a number that has employers scrambling to cover shifts.
  • Shift workers are expected to clear their calendars a full day ahead, creating a possible multi-day scheduling crunch across frontline roles.
  • Pre-downloads of a 200-plus gigabyte file are already flowing, and NBN Co warns of a record-breaking traffic month, though not a single sharp peak.
  • The Fair Work Ombudsman is reminding workers that sick leave requires evidence and that employers may look closely at absences around 19 November.
  • The true measure will come on launch day, as the count of absences and the shape of network traffic across November reveal whether the warnings held.

In a stretch of late November, when a long-awaited video game is set to arrive on consoles, Australians are quietly rearranging their working lives around it. A healthcare worker in Sydney, Josh, has booked two weeks of leave to play, a choice that reflects both the enduring pull of a game that has waited more than a decade to follow its predecessor and the ordinary human wish to step away from routine when something precious arrives. Employers and the national network are preparing for the ripple effects, weighing how a single release can reshape schedules, sick-day habits and the flow of data across a continent. What the moment reveals is less about one title than about how shared anticipation can briefly bend the rhythms of work and connection.

Josh, a healthcare worker in Sydney, has booked two weeks of leave around the release of Grand Theft Auto VI in late November. He does not feel ashamed about spending most of that time playing it. His colleagues know. Some envy him, and a few think the plan is ridiculous. A friend has taken a week off for the same reason, and Josh would not be surprised if others quietly called in sick.

He has been waiting for this moment for a while. He first booked leave for May 2026, after Rockstar pushed the game back from late 2025, and when it slipped again to November he simply booked a second fortnight. The game arrives on Thursday, 19 November, on PlayStation and Xbox, thirteen years after its predecessor, and both platforms say it is the most pre-ordered title in their histories.

Australian employers are bracing. Deputy, a workforce software firm, estimates absenteeism could run around 90 per cent above average during the launch, based on earlier major releases. Its technology chief expects the spike to arrive the day before launch, as people clear schedules to pre-download huge files and be ready the moment servers open.

The network is preparing too. NBN Co says the game could produce a record traffic month, though it does not expect a record in any single hour, since long preload windows and staggered downloads spread the demand. Josh thinks pre-downloading is clever, and that it probably eases the strain on servers.

The Fair Work Ombudsman has been playful but firm. Workers should request leave early, and sick leave may require evidence on or around the launch date. Josh feels calling in sick for a game while working in healthcare would be a little dodgy, so he is glad his leave was booked properly. He plans to do chores while his wife is at work, and insists he will not only be playing. What matters now is how many absences land on 19 November, and what the network looks like across the month.

Josh, a healthcare worker in Sydney, has booked two weeks of leave around the release of Grand Theft Auto VI in late November. He says he is not ashamed that he will spend most of that time playing it. His colleagues know. Some, he says, are jealous they didn't think of it first, and a few think the plan is ridiculous. A friend of his has taken a week off for the same reason, and he would be surprised if his other friends didn't pull a sickie.

Josh has been here before. He first booked two weeks of leave for May 2026, after Rockstar Games pushed the game back from its original late 2025 date. Then it was delayed again, to November. He had enough leave left to book a second fortnight. The game arrives on Thursday, 19 November, on Sony's PlayStation and Microsoft's Xbox, 13 years after Grand Theft Auto V. Both companies have confirmed it is the most pre-ordered title in their histories.

Australian employers are bracing. Strauss Zelnick, CEO of Take-Two Interactive, which owns Rockstar, suggested in April that a lot of people would be calling in sick on 19 November. Deputy, an Australian workforce management software company, estimates the launch could push absenteeism around 90 per cent above average. It reached that view by studying absenteeism around three earlier major releases: Baldur's Gate 3, Elden Ring and Overwatch 2. Mid-week launches, it found, can trigger massive spikes, and Overwatch 2's public release in August 2023 nearly doubled absenteeism.

Deputy's chief technology officer, Ciaran Hale, says the spike tends to come the day before a launch, as people want to pre-download the huge files and play the moment servers open. Shift workers clear their schedules 24 hours ahead, he says, and given the anticipation around this game, he expects a major, multi-day scheduling crunch across the frontline workforce. Deputy also found that women tend to work more hours on major game launch days.

The network is preparing too. The game is digital-only, and an NBN Co spokesperson said it could produce a record-breaking traffic month. Pre-orderers could start pre-downloading the 200-plus gigabytes earlier this week. On Tuesday, 10 November, that added about 3 terabits per second of network use, an increase on the usual level for that time of day but still well below the normal daily peak.

NBN Co says the long preloading window should spread out demand and avoid acute peaks. Distributors also pre-seed updates through release periods, which it says has made the impact of big game releases less significant over time. So it does not expect a record in any single hour or day, but it does expect higher traffic across the preload and release period overall. For comparison, a major 2025 Fortnite update set the NBN's record peak at 32.91 Tbps, about 30 per cent above baseline and almost 8 Tbps of extra load in the busy hour.

Josh calls pre-downloading genius, reasoning that players can jump in as soon as the game drops, and that staggered downloads around the world probably ease the load on servers.

The Fair Work Ombudsman has weighed in with tongue-in-cheek social media posts. In October it urged gamers to get leave requests in sooner rather than later, and noted that carer's leave, community service leave and parental leave would not apply. Workers without annual leave would likely need to agree on unpaid leave with their employer. Last week it added that employers can ask for evidence of illness or injury for sick leave on or around 19 November, and told people to use sick leave responsibly.

Josh says calling in sick for a game while working in healthcare would feel a bit dodgy, so he is glad to have booked his leave fair and square. He plans to do some chores while his wife is at work, and says he won't only be playing: he still has a wife and a cat he enjoys being around. What to watch now is how many absences actually land on 19 November, and what NBN's traffic looks like across the month.

Shift workers clear their schedules 24 hours before a game releases so they can play the second the servers open.
— Ciaran Hale, Deputy chief technology officer
Use your sick leave responsibly!
— Fair Work Ombudsman social media post
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