On a quiet afternoon in late July 2025, Adobe opened a door that Windows on Arm users had been waiting on for a long time: native Arm64 builds of Premiere Pro, After Effects, Audition, and Media Encoder entered public preview. The step closes a gap that many owners of Snapdragon-powered laptops had felt for years, even as the machines themselves earned praise. Yet the doorway is not yet wide, since certain tools and formats remain outside, some perhaps for good. It is a reminder that a platform's promise is measured less by its arrival than by what still waits on the other side.
Adobe's Premiere Pro, After Effects and Audition Go Arm-Native on Windows, With Notable Feature Gaps
Some limits will remain even after the beta ends
Why does this matter beyond Adobe fans?
Because Adobe's apps are the industry standard, and their absence has been one of the most glaring holes for Arm-based Windows PCs. Adobe promised full support in May 2024, and this is the first native result.
So what's missing?
In Premiere Pro, Loudness Radar, Wraptor DCP export, GoPro CineForm import and export, and P2 Movie export. Audition drops CineForm and Loudness Radar. Media Encoder drops the same four as Premiere.
And those stay missing even after the beta, correct?
Yes, Adobe says those limits remain when the app exits testing. Other things, like ProRes, third-party extensions and some raw formats, are promised for later.
Promised is the key word. The source gives no dates for any of that, so I wouldn't treat it as a schedule.
What about Arm's claim that users spend over 90 percent of their time in native apps?
It's Arm's own figure, and the article notes it only covers people who already own these PCs. It tells us nothing about shoppers who skipped them over compatibility.
The writer also doesn't love the word gap, since Prism emulation runs many non-native apps.
And After Effects?
It appears to have no permanent omissions, but that's the writer's reading of Adobe's list, and it's still a preview.
Le Pouls
- Adobe's flagship creative apps now run natively on Windows on Arm, ending a long wait for Copilot+ PC owners.
- Four named Premiere Pro features and matching Media Encoder exclusions will stay missing even after beta, unsettling editors who rely on loudness and cinema export.
- Adobe steers users toward the Loudness Meter as a stand-in, while third-party extensions, ProRes, and raw formats are promised for later releases.
- After Effects appears to escape the permanent cuts, leaving it the most complete of the four previews as the beta continues to shift.
On a quiet afternoon in late July 2025, Adobe opened a door that Windows on Arm users had been waiting on for a long time: native Arm64 builds of Premiere Pro, After Effects, Audition, and Media Encoder entered public preview. The step closes a gap that many owners of Snapdragon-powered laptops had felt for years, even as the machines themselves earned praise. Yet the doorway is not yet wide, since certain tools and formats remain outside, some perhaps for good. It is a reminder that a platform's promise is measured less by its arrival than by what still waits on the other side.
Adobe has released public previews of native Arm64 versions of Premiere Pro, After Effects, Audition, and Media Encoder for Windows. For people who bought Copilot+ PCs and other Arm-based Windows machines, it is a change they have been waiting on, though the preview leaves real gaps.
The wait has been long. Snapdragon X laptops have won good reviews, yet software support lagged behind the hardware. Arm has claimed that users spend over 90 percent of their time in native apps on these machines, but that figure only reflects people who already own them and says nothing about buyers who stayed away out of compatibility fears. Microsoft's Prism emulation covers many programs, but Adobe's creative suite, the industry standard, remained conspicuously absent. The company promised full Windows on Arm support in May 2024, and only now has delivered native builds.
Premiere Pro carries the heaviest list of omissions. Loudness Radar, Wraptor DCP export, GoPro CineForm import and export, and P2 Movie export will not ship in the Arm version and will stay absent after beta. Users doing loudness work are pointed to the Loudness Meter instead. Other gaps are only deferred: third-party extensions, ProRes, and several raw video formats are planned for later releases.
Audition shares much of this pattern, lacking CineForm and Loudness Radar for now, with more formats and extensions expected. Media Encoder faces the same permanent exclusions as Premiere Pro. After Effects stands apart, since Adobe lists only future additions and names no permanent omissions. Because this is still a preview, things may change, but for now it looks like the least restricted of the four.
Adobe has put native Arm64 versions of four of its video and audio applications into public preview for Windows: Premiere Pro, After Effects, Audition, and Media Encoder. For owners of Copilot+ PCs and other Windows machines built on Arm processors, it is a long-awaited change, though the preview comes with gaps that Adobe says will not all be filled.
The backdrop is a hardware category that has been better received than its software support. Many PCs powered by Snapdragon X chips have earned positive reviews, but compatibility has held them back. Arm, the chip company, said earlier this year that users spend more than 90 percent of their time on Windows on Arm PCs inside native apps. Windows Central's writer points out the limit of that number: it describes how people use Arm PCs they already own. It says nothing about the buyers who stay away from Arm-based machines because of compatibility worries.
The writer also hesitates to call the situation a true app gap, since Microsoft's Prism emulation lets many non-native programs run. Still, some software performs poorly under emulation or is simply unavailable on Windows on Arm. Adobe's creative suite, long the industry standard, has been one of the most conspicuous absences. The company pledged full support for Windows on Arm in May 2024, and it has taken until now to bring these apps to native Arm builds.
Premiere Pro has the most specific list of omissions. Four features will not ship in the Arm-native version: the Loudness Radar effect, export to Wraptor DCP, import and export of the GoPro CineForm codec, and export to the P2 Movie format. For loudness work, Adobe points users to the Loudness Meter, which replaces Loudness Radar. Adobe says these limits will remain even after the app leaves beta.
Other missing pieces are temporary. Support for third-party extensions is planned for a later release of the Arm-native Premiere Pro, as is support for ProRes and several other formats. Raw video files from several types of devices will also have to wait.
Audition follows a similar pattern. Its final Arm-native version will not support GoPro CineForm or the Loudness Radar effect, but it is expected to add several more formats and third-party extensions later. Media Encoder faces the same permanent exclusions as Premiere Pro: Loudness Radar, Wraptor DCP export, GoPro CineForm, and P2 Movie export. Like the others, it is slated to gain third-party support and more formats soon.
After Effects looks like the exception. Adobe lists features that will arrive in the future, but according to Windows Central it does not name any that will be permanently unavailable on Arm. The preview status means the picture may still shift, but for now After Effects appears to carry the fewest restrictions of the four.
Citations marquantes
Several of the missing features will not ship to the native Arm version even after beta testing ends.— Adobe, as reported by Windows Central