In 2009, a movie tie-in game about Wolverine defied the low expectations of its genre not through exceptional talent alone, but through the quiet gift of time — a film delay that spared its developers from the industry's most corrosive tradition. Allison Salmon's recent reflection on that production reminds us that the conditions of creation shape the creation itself, and that some of the most humane outcomes in art and commerce arrive not by design, but by accident.