In the long tradition of creative studios stretched between ambition and capacity, Warhorse Studios has answered a quiet but persistent fear: that the Kingdom Come franchise might dissolve into something unrecognizable under the weight of a second major project. During a community stream in May 2026, the studio confirmed that two full open-world RPGs are in development simultaneously — one rooted in medieval Bohemia, one in Middle-earth — reassuring a fanbase that had been reading omens into every carefully chosen word. The absence of 'Deliverance' from the new title hints that this is not mer
Warhorse Confirms Next Kingdom Come Game Is Open-World RPG
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Viés e Enquadramento
Article provides straightforward confirmation of Kingdom Come's next project as open-world RPG with minimal bias, though personal speculation is presented as editorial content.
News reporting with embedded personal commentary. The article frames the announcement as resolving fan confusion and anxiety, using the author's subjective experience ('rollercoaster for fans,' 'many including myself had feared') to establish narrative tension before resolution.
Impacto Geopolítico
This article is about video game development, not geopolitics. No international implications to assess.
Lente Econômica
Warhorse Studios confirms development of two ambitious open-world RPGs (Kingdom Come and Lord of the Rings), targeting 2027-2028 release, signaling continued investment in AAA game development despite industry consolidation.
Consumers benefit from expanded AAA gaming portfolio with two major open-world RPG titles in development, though extended timelines (2027-2028) delay gratification and create uncertainty about final product quality given studio resource constraints.
Potential regulatory scrutiny on Embracer's portfolio concentration and resource allocation across multiple studios; IP licensing agreements with Middle-earth Enterprises may face antitrust review given consolidation trends in gaming industry.