The paywall comes down for five days
For five days in June, Ubisoft lowers the barrier between curiosity and experience, offering its full premium catalog to Xbox and PC players at no cost. It is a gesture that speaks to an older tension in the entertainment industry: the belief that quality, once tasted, becomes its own argument. The promotion runs from June 18 to June 23, and in its brevity lies its purpose — scarcity sharpens attention in ways that permanence never could.
- Ubisoft has opened its entire premium library for free across Xbox and PC, with no payment required — just a five-day window and a willingness to download.
- Flagship titles like Assassin's Creed Shadows and Far Cry 6 are now accessible to anyone who might have hesitated at the $18 monthly subscription price.
- The narrow June 18–23 deadline is deliberate, engineering urgency to push players from passive awareness into active engagement with the catalog.
- Ubisoft is wagering that hours spent inside these worlds will do what advertising cannot — convert curious players into committed subscribers before the paywall returns.
From June 18 through June 23, Ubisoft is removing the cost barrier to its premium subscription service entirely. Xbox and PC players can access the full Ubisoft+ Premium catalog — including the studio's latest flagship, Assassin's Creed Shadows, and Far Cry 6 — without a credit card or any commitment beyond the ticking clock.
The move is openly strategic. Ubisoft is betting that direct experience with its games will accomplish what marketing alone cannot. A few hours climbing through Assassin's Creed Shadows or navigating Far Cry 6's open world may be enough to make the monthly fee feel justified once the trial expires.
The five-day window is short by design. June 23 is a hard deadline, and download times are a real factor — players who want to make the most of the offer need to act early in the week. By spanning both Xbox and PC ecosystems simultaneously, Ubisoft is reaching as broad an audience as possible, reminding players across platforms that its subscription service exists and that this week, at least, it costs nothing to find out whether it's worth keeping.
For the next five days, Ubisoft is handing over the keys to its premium catalog. Starting June 18 and running through June 23, anyone with an Xbox or PC can access Ubisoft+ Premium entirely free—no credit card required, no strings attached beyond the clock.
The promotion opens the door to Ubisoft's heaviest hitters. Assassin's Creed Shadows, the studio's latest flagship release, sits there waiting to be downloaded and played. So does Far Cry 6, along with the rest of the subscription service's full library. For five days, the paywall comes down.
This is a calculated move. Ubisoft knows that free trials convert some portion of players into paying subscribers. The bet is that once someone spends a few hours in these worlds—climbing through Renaissance Japan in Shadows, or tearing through a Caribbean island in Far Cry—some will decide the $18 monthly fee is worth it. The company is essentially betting on the quality of its own games to do the selling.
The window is narrow enough to create urgency. June 23 is the hard stop. Anyone who wants to sample what Ubisoft+ Premium offers needs to act this week. Download times matter. Playtime matters. The clock is real.
Both Xbox and PC players can participate, which means Ubisoft is casting a wide net across the major gaming ecosystems where its audience lives. Whether someone games on a console or a computer, the offer applies equally. That breadth matters for a company trying to remind people that its subscription service exists and that it's worth considering when the trial ends.
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Why does Ubisoft give away premium access for free? Doesn't that hurt their subscription numbers?
Not necessarily. A free trial is a conversion tool. Most people won't pay for something they haven't tried. Five days lets someone experience the real value—the catalog depth, the new releases—and some percentage will convert to paid subscribers.
But five days seems short. Can you really get invested in a game that quickly?
You don't need to finish a game to decide if you want to keep playing it. You just need to know whether it's worth $18 a month to you. Five days is enough to answer that question.
Who benefits most from this promotion?
Ubisoft benefits if it converts trial users into subscribers. Players benefit by getting to try expensive games for free. And Xbox and PC platforms benefit because it drives engagement on their ecosystems.
What happens to people who don't convert by June 23?
Their access ends. They can either subscribe at full price or walk away. Some will do both—play the trial, decide it's not for them, and move on. That's fine. Ubisoft only needs a percentage to convert to make the promotion worthwhile.