Player choices determine which of multiple endings they experience.
For the third time, the worlds of 'The Seven Deadly Sins: GRAND CROSS' and 'Re:Zero' have converged — a meeting that speaks to the enduring human appetite for story, collection, and the comfort of familiar characters in new contexts. On April 23rd, Netmarble deepened this cross-franchise bond by introducing new heroes, a branching narrative mode, and layered reward systems that blur the line between game and story. What began as a licensing arrangement has quietly matured into something more considered: a collaboration that asks players not just to summon, but to choose.
- Three new SSR-tier heroes — Subaru & Beatrice, the Witch of Frozen Emilia, and Sun Princess Priscilla — arrive alongside six returning characters, flooding the summoning pool with nine total Re:Zero options.
- The mileage point system creates a slow-burn tension, dangling a guaranteed character selection at 600 points while rewarding incremental pulls along the way.
- A branching story mode called 'Re:Britannia' injects narrative stakes into the event, with player choices shaping which of multiple endings they unlock — and which rewards they receive.
- Check-in events, special missions, boss battles, and an exchange shop stack engagement incentives, with the 'Dimensional Seal' evolution material gating access to the game's highest rarity tier.
- The third iteration of this partnership signals a maturing commercial relationship, with both franchises leveraging each other's audiences in increasingly sophisticated ways.
Netmarble's mobile RPG 'The Seven Deadly Sins: GRAND CROSS' has welcomed 'Re:Zero -Starting Life in Another World-' back for a third collaboration, arriving April 23rd with new characters and a story mode that goes beyond the usual gacha event structure.
'Re:Zero' follows Subaru Natsuki, a teenager transported to a fantasy world who can rewind time upon death — a premise that has cultivated a devoted fanbase and made the franchise a recurring partner for Netmarble. This latest update introduces three new SSR heroes: Subaru paired with Beatrice, the Witch of Frozen Emilia, and Sun Princess Priscilla. Six previously released collaboration characters have also returned, bringing the total available roster to nine. A mileage system rewards persistent players, culminating in a guaranteed character selection at 600 points.
At the center of the collaboration is 'Re:Britannia,' a new story mode with branching paths and multiple endings — each yielding different rewards, including summon tickets and Holy Relic materials. The structure lends the event a narrative dimension rarely seen in limited-time gacha content.
Surrounding the story mode is a dense web of celebration events: a check-in system offering 20 summon tickets and character costumes, special missions unlocking the Gladiator Reinhard variant and evolution materials, and boss battles tied to an exchange shop. Completing all six missions grants the 'Dimensional Seal,' required to elevate collaboration heroes to LR grade — the game's highest rarity. The fifth '777 Relay Event' runs concurrently, offering a coupon for 1,000 Anvils.
Three collaborations in, the partnership between these two franchises reflects something more than opportunistic licensing — it is a sustained, evolving relationship that rewards both player loyalty and franchise investment.
Netmarble announced on April 23rd that its mobile RPG 'The Seven Deadly Sins: GRAND CROSS' has launched its third collaboration with the anime 'Re:Zero -Starting Life in Another World-,' bringing a fresh wave of characters and story content to the game.
'Re:Zero' follows Subaru Natsuki, a high school student transported to another world where he discovers an ability called 'Return by Death' that lets him rewind time to escape catastrophic outcomes. The anime, adapted from a light novel series, has built a devoted following, making it a natural fit for Netmarble's gacha-driven RPG, which has now partnered with the franchise twice before.
The update introduces three new SSR-tier heroes: Subaru paired with Beatrice, the Witch of Frozen Emilia, and Sun Princess Priscilla. Alongside these fresh additions, six previously released collaboration characters have returned to the summoning pool, bringing the total roster of available 'Re:Zero' heroes to nine. Players accumulate mileage points through pulls, earning Holy Relic Material Boxes at 60, 180, and 450 points, with the ability to select any of the nine collaboration heroes once they reach 600 mileage points—a guaranteed path to acquiring their desired character.
A new story mode called 'Re:Britannia' sits at the heart of this collaboration. The mode features branching narratives where player choices determine which of multiple endings they experience. Completing the story yields collaboration summon tickets and Holy Relic material boxes, with the specific rewards varying based on which ending the player achieves. This structure gives the event narrative weight beyond the typical gacha framework.
Netmarble has layered the collaboration with celebration events designed to reward engagement. A check-in event distributes 20 summon tickets, costumes for four collaboration heroes, and the character Rem. Special missions unlock the Gladiator Reinhard variant, additional Holy Relic materials, and summon tickets, with all six missions completed granting the 'Dimensional Seal'—an evolution material necessary to upgrade collaboration heroes to LR grade, the game's highest rarity tier. Boss battles and an exchange shop offer Rem costumes and growth materials. Running concurrently is the fifth iteration of the '777 Relay Event,' which includes a special coupon for 1,000 Anvils, a crafting resource.
The third collaboration between these titles underscores a sustained commercial relationship. For Netmarble, the partnership represents a proven monetization vector—players drawn to 'Re:Zero' spend resources chasing limited-time characters. For the anime's licensing partners, it extends the franchise's presence into mobile gaming's vast audience. The branching story mode and character roster suggest the collaboration has matured beyond simple character reskins, offering players narrative engagement alongside collection mechanics.
Citações Notáveis
Netmarble announced the collaboration update on April 23rd, marking the third partnership between the mobile RPG and the anime franchise.— Netmarble (CEO Kim Byung-kyu)
A Conversa do Hearth Outra perspectiva sobre a história
Why does a third collaboration between these two properties matter? Isn't it just another event?
It signals something deeper—that the partnership works. Netmarble wouldn't return to 'Re:Zero' twice more if players weren't spending. It's proof the crossover has legs.
What makes this one different from the previous two?
The story mode with branching endings. That's not typical for gacha events. Most collaborations just drop characters and call it done. This one asks players to make choices and experience different narratives.
Who benefits most from this—the game or the anime?
Both, but differently. Netmarble gets players to spend on limited characters. 'Re:Zero' gets millions of mobile gamers reminded the anime exists, potentially driving them toward the show or light novels.
The mileage system—is that generous or a trap?
It's actually fair. You're guaranteed to get a character you want at 600 points. The real spend happens trying to hit that number quickly, but you can't be locked out entirely.
What does the 'Dimensional Seal' actually represent?
It's the carrot. You need it to fully upgrade collaboration heroes to their highest form. It forces players to engage with the special missions, not just pull for characters and leave.
Why does Netmarble keep returning to anime properties?
Because anime fans are already accustomed to spending on their favorite characters. The emotional attachment is already there. You're not selling them a game—you're selling them access to characters they love.