IGN Brasil's Summer Game Fest 2026 Wishlist: Elder Scrolls 6, RE Remakes & Dream Announcements

The gap between what we expect and what we hope for is where the real story lives.
IGN Brasil's editorial team reveals what they're actually watching for at Summer Game Fest 2026.

Uma vez por ano, a indústria dos games para o mundo e convida jogadores e jornalistas a sonharem em público. O Summer Game Fest 2026, marcado para 5 de junho, não é apenas uma vitrine comercial — é um ritual coletivo em que esperanças antigas e novas se encontram, onde franquias adormecidas voltam a assombrar a imaginação. A equipe da IGN Brasil, ao listar suas expectativas, oferece um mapa do que o mercado promete e do que a memória afetiva ainda exige.

  • A semana começa antes mesmo do evento principal: a State of Play de 2 de junho já acende a tensão, forçando o público a calibrar expectativas antes do grande palco.
  • Entre os prováveis, nomes como Resident Evil Code Veronica Remake, Devil May Cry 6 e The Elder Scrolls 6 circulam como apostas seguras — anúncios que a lógica do mercado quase exige.
  • Os sonhos impossíveis revelam a ferida mais funda: Half-Life 3, Kingdom Hearts 4, Parasite Eve — franquias que viraram mitologia justamente por nunca chegarem.
  • Cada membro da equipe carrega sua própria lista, e juntas elas formam um retrato geracional — remakes de Dino Crisis, KOTOR e TimeSplitters apontam para uma indústria em diálogo constante com seu próprio passado.
  • Ao fim da semana, entre State of Play, Summer Game Fest e Xbox Games Showcase, algumas respostas virão — mas a magia do evento vive exatamente no que permanece sem resposta.

O Summer Game Fest 2026 acontece no dia 5 de junho às 18h no horário de Brasília, mas a contagem regressiva já começou. A State of Play abre a semana no dia 2, e até o evento principal chegar, toda a indústria parece prender a respiração. A equipe da IGN Brasil aproveitou os dias anteriores para mapear o que espera ver — e o que permite sonhar.

As apostas mais seguras incluem Onimusha: Way of the Sword, da Capcom, e mais detalhes sobre The Duskbloods, da FromSoftware. São anúncios que cabem no calendário e na lógica dos negócios. Mas é na outra categoria — a dos sonhos — que a lista se torna mais reveladora.

Matheus de Lucca, editor-chefe, torce por um remake de Resident Evil Code Veronica e sonha com o retorno de Parasite Eve. Matheus Bianezzi quer The Elder Scrolls 6 e, no limite do impossível, já pensa no sétimo. Enrico Carnevalli espera Devil May Cry 6 e um remake de Knights of the Old Republic. Matheus Vasconcellos divide seu desejo entre Elder Scrolls 6, TimeSplitters: Future Perfect e Half-Life 3 — o fantasma mais persistente da indústria.

Sofia Faltz e Vitor Conceição acompanham de perto possíveis DLCs de Resident Evil Requiem. João Paes Neto quer ver gameplay da trilogia remasterizada de God of War. Bruno Renzi, estagiário editorial, fecha a lista com Kingdom Hearts 4 como seu sonho mais improvável.

O que essa lista revela é uma indústria em conversa constante com sua própria história. Os remakes dominam — Code Veronica, Dino Crisis, KOTOR, Chrono Trigger — jogos que moldaram gerações. Os sonhos impossíveis completam o quadro: franquias que silenciaram e deixaram seu público esperando. Ao fim da semana, algumas dessas esperanças terão nome e data. A maioria, não. E é exatamente nesse intervalo entre o provável e o desejado que eventos como este encontram seu verdadeiro significado.

Summer Game Fest arrives on June 5 at 6 p.m. Brasília time, and the IGN Brasil team has spent the week before the show building a list of what they hope to see—and what they're willing to dream about in the dark hours when no one's watching.

The gaming industry's biggest annual showcase draws the major publishers into one room to show off what's coming in 2026 and beyond. But the real anticipation starts earlier. State of Play kicks things off on June 2, and by the time Summer Game Fest itself rolls around, the entire week has become a kind of collective holding of breath. The IGN Brasil staff knows what's likely to appear: Capcom will probably show Onimusha: Way of the Sword. FromSoftware might reveal more about The Duskbloods. These are the safe bets, the announcements that fit the calendar and the business logic of the industry.

But there's another category of hope that lives in the hearts of game journalists and players alike—the impossible dreams. The games that have been promised so many times they've become mythology. The remakes that would make sense but never quite happen. The sequels to franchises that went dormant a decade ago.

Matheus de Lucca, the editor-in-chief, is watching for a Resident Evil Code Veronica remake, which feels plausible enough to hope for. But his real dream is a reboot of Parasite Eve, a series that hasn't seen a major release in years. Matheus Bianezzi, the subeditor, is holding out for The Elder Scrolls 6—a game that has been the subject of speculation since Skyrim launched in 2011. His impossible dream is The Elder Scrolls 7, which would require the sixth game to exist first. Enrico Carnevalli wants Devil May Cry 6 and a Star Wars Knights of the Old Republic remake. Matheus Vasconcellos is hoping for The Elder Scrolls 6 as well, a remake of TimeSplitters: Future Perfect, and Half-Life 3, that legendary ghost in the machine.

Sofia Faltz and Vitor Conceição are both watching for Resident Evil Requiem DLC. João Paes Neto wants gameplay footage from the God of War trilogy remake. Bruno Renzi, an editorial intern, is hoping for news about The Duskbloods and a Star Wars Knights of the Old Republic remake, with Kingdom Hearts 4 as his impossible dream.

What emerges from this list is a portrait of an industry in conversation with its own history. The remakes dominate—Code Veronica, Dino Crisis, KOTOR, TimeSplitters, Chrono Trigger. These are games that meant something to people, that shaped how they understood what games could be. The dream announcements are even more revealing: Half-Life 3, Jak & Daxter, a new Guitar Hero, Kingdom Hearts 4. These are franchises that went silent, that left their audiences waiting.

The week ahead will bring clarity on some of these hopes. State of Play on June 2 will show its hand first. Summer Game Fest on June 5 will follow. Xbox Games Showcase will round out the cycle. By the time it's over, some of these dreams will have been answered. Most will not. But that's the peculiar magic of these events—they exist in the space between what we know is coming and what we allow ourselves to believe might be possible.

The team expects Capcom to show Onimusha: Way of the Sword and FromSoftware to reveal more about The Duskbloods
— IGN Brasil editorial team
La Conversación del Hearth Otra perspectiva de la historia
Inventor

Why does a team of game journalists spend time listing games that probably won't be announced?

Model

Because the gap between what we expect and what we hope for is where the real story lives. These lists are honest in a way that pure prediction never is.

Inventor

But isn't that just wishful thinking?

Model

It is. But it's also a way of saying what matters to us as players and as people who cover this industry. The remakes on our list—Code Veronica, KOTOR, Chrono Trigger—those games shaped how we think about games. Listing them is a kind of remembering.

Inventor

So Half-Life 3 isn't really about Half-Life 3?

Model

It's about the fact that some silences in the industry last so long they become part of the culture. Half-Life 3 is shorthand for "what if the things we loved came back?"

Inventor

Do you actually think any of these dream games will be announced?

Model

No. But that's not really the point. The point is that we show up to these events believing they might be. That belief is what keeps us watching.

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