Four antiheroes sent to eliminate corrupted versions of the Justice League
At DC FanDome, Rocksteady Studios offered the world its clearest look yet at Suicide Squad: Kill the Justice League — a game that asks what happens when the last line of defense becomes the threat, and the only ones left to stop them are the villains. Set within the beloved Arkhamverse rather than any film continuity, the trailer places four iconic antiheroes inside a Metropolis shattered by Brainiac's arrival, tasked with the impossible: destroying the very heroes meant to protect humanity. It is a story as old as myth — order corrupted, chaos conscripted — arriving in 2022 on the newest generation of gaming hardware.
- Rocksteady broke its silence with a cinematic trailer that finally showed the four playable characters — Harley Quinn, Deadshot, King Shark, and Captain Boomerang — in action against a backdrop of urban devastation.
- The stakes are deliberately disorienting: the Justice League itself has been corrupted, turning Superman, The Flash, and Green Lantern into hostile threats rather than saviors.
- Brainiac's colossal spacecraft looms over a ruined Metropolis, and Amanda Waller's voice cuts through the chaos with cold authority, framing the mission as grim necessity rather than heroism.
- Visual cues throughout the trailer strongly suggest co-op gameplay, with the squad's abilities appearing designed to work in concert — though Rocksteady has yet to confirm the mechanics officially.
- The game is confirmed for a 2022 release on PC, PlayStation 5, and Xbox Series S/X, carrying the weight of the acclaimed Arkham trilogy's legacy into entirely new territory.
At DC FanDome, Rocksteady Studios pulled back the curtain on Suicide Squad: Kill the Justice League with a new cinematic trailer — the moment fans had been waiting for since the game's initial announcement. For the first time, audiences got a real look at the four antiheroes at the center of the story: Harley Quinn, Deadshot, King Shark, and Captain Boomerang, all conscripted into Amanda Waller's Task Force X for a mission that is equal parts absurd and terrifying — kill the Justice League.
The trailer drops the squad into a Metropolis that has been torn apart, Brainiac's massive vessel hanging over the city like a verdict. The Justice League members glimpsed throughout are not the heroes anyone remembers — Superman is hostile and twisted, The Flash and Green Lantern similarly warped. Scattered visual details deepen the sense of a world turned inside out: an evil Robin, Wonder Woman's lasso glowing with menace, Poison Ivy's plants writhing with predatory intent, and even the Batmobile making an appearance amid the wreckage.
Critically, this game exists within the Arkhamverse — the continuity Rocksteady built across its Batman trilogy — rather than the DC Extended Universe of recent films. That separation gives the studio room to tell its own story on its own terms, untethered from any movie franchise.
The trailer's editing hints strongly at co-op play, with the four characters moving in ways that suggest their abilities are designed to complement one another, though nothing has been officially confirmed. Rocksteady is promising a 2022 launch across PC, PlayStation 5, and Xbox Series S/X, marking a significant evolution for a studio that built its name on a single Dark Knight — now expanding into a full squad, a new city, and a much larger world.
At DC FanDome, Rocksteady Studios unveiled a new cinematic trailer for Suicide Squad: Kill the Justice League, and this time the studio showed something fans had been waiting for since the game's announcement the year before: actual footage of the four villains who will carry the game, and a glimpse of what they're up against.
The squad consists of Harley Quinn, Deadshot, King Shark, and Captain Boomerang—four of DC's most recognizable antiheroes, now conscripted into Amanda Waller's Task Force X for a mission that sounds straightforward in theory but impossible in practice: eliminate the Justice League. The trailer opens with the four dropped into a city that has been torn apart by a massive spacecraft bearing an unmistakable resemblance to Brainiac's vessel from Injustice 2. Waller's voice cuts through the chaos, laying out the objective with the kind of grim certainty only she can muster.
What the trailer reveals is a game built squarely within the Arkhamverse—the continuity established by Rocksteady's Batman: Arkham trilogy—rather than the DC Extended Universe that produced the recent Suicide Squad films. This is important context. The game takes place in Metropolis and follows its own internal logic, untethered from Wonder Woman, Aquaman, The Flash, or any other movie franchise. It's a clean break, which gives the developers room to tell their own story.
The Justice League members glimpsed in the trailer are corrupted versions of the originals. Superman appears twisted and hostile. The Flash and Green Lantern (Hal Jordan) are similarly warped. There are hints of other characters too: an evil Robin, Wonder Woman's golden lasso glowing ominously, Poison Ivy's carnivorous plants with their writhing tentacles, and a Penguin being repeatedly electrocuted. The Batmobile makes an appearance as well. The visual language suggests a world where the heroes have been turned into something else entirely, and the Squad's job is to put them down.
The trailer's pacing and editing hint strongly at co-op gameplay—moments where the four characters move in concert, where their abilities seem designed to complement one another. Nothing has been officially confirmed, but the visual evidence is suggestive. If you've watched both the 2016 Suicide Squad film and James Gunn's 2021 The Suicide Squad, you have some sense of the tone these characters might carry into the game, though the actual mechanics remain unrevealed.
Rocksteady has built its reputation on the Batman: Arkham games, which set a high bar for action-adventure design. This new project represents a significant departure—moving from a single protagonist to a squad of four, from Gotham to Metropolis, from Batman's rogues gallery to the broader DC universe. The studio is promising a 2022 release across PC, PlayStation 5, and Xbox Series S/X, though no specific date has been announced. For now, fans will have to wait for the next trailer to understand how these four antiheroes actually play, and what the full scope of the game's mechanics will be.
Notable Quotes
Amanda Waller announces the Squad must take on the Justice League— Suicide Squad: Kill the Justice League trailer voiceover
The Hearth Conversation Another angle on the story
Why does it matter that this game is set in the Arkhamverse and not the movie universe?
Because it means Rocksteady gets to write its own story without being bound by what happened in the films. They can make the Justice League corrupted in ways that serve the game's narrative, not the other way around.
The trailer shows corrupted heroes. What does that suggest about the plot?
It suggests the Squad isn't just fighting the Justice League as they are—they're fighting versions of them that have been fundamentally changed. That's a different kind of threat than just "bad guys versus good guys."
Four playable characters instead of one. Is that a big shift for Rocksteady?
Enormous. The Arkham games were built around Batman's singular perspective and abilities. Now they have to design four completely different playstyles that work both alone and together. That's a different design problem entirely.
The trailer hints at co-op but nothing's confirmed. Why would that matter?
Because co-op changes how you design encounters, how you balance difficulty, how you tell the story. It's the difference between a single-player campaign and something collaborative. The hints suggest they're building toward it.
What does the Brainiac ship tell us?
It's the inciting incident. Something catastrophic happened to the city and the Justice League. The Squad isn't just being sent on a random assassination mission—they're being sent into a world that's already broken.