NYT Strands Hints and Answers for January 17: 'That's Putting It Mildly'

The moment you realize it's about substitute swear words, the grid clicks into focus.
Understanding the puzzle's true theme transforms scattered letters into a coherent solution.

Each day, a small puzzle invites millions of players to pause and play with language — and today's New York Times Strands, themed 'That's putting it mildly,' asks solvers to find the words people reach for when real frustration must be dressed in polite clothing. The spangram FOILEDAGAIN anchors a grid of euphemistic outbursts — TARNATION, PHOOEY, CURSES, FIDDLESTICKS, DRAT — those inherited expressions that carry genuine emotion while honoring some unspoken social contract. In cataloguing these mild substitutes, the puzzle quietly reflects something enduring about human nature: the need to feel heard without causing harm.

  • The puzzle's theme — substitute swear words — is deceptively tricky, because solvers may initially chase the wrong conceptual thread before the real pattern snaps into focus.
  • FOILEDAGAIN, the spangram threading across the entire board, is the master key: find it first and the grid's logic reorganizes itself around that single discovery.
  • Five theme words — TARNATION, PHOOEY, CURSES, FIDDLESTICKS, and DRAT — hide in every direction across the letter grid, each one a small monument to filtered frustration.
  • Players who get stuck can submit unrelated valid words to unlock a hint button, making the puzzle forgiving by design — there is no timer, no failure state, only persistence.
  • Lifehacker's daily hints page offers nudges calibrated to preserve the satisfaction of discovery, serving both the casually curious and the genuinely stuck.

Saturday's NYT Strands puzzle, number 685 in the series, is built around a theme that rewards a particular kind of cultural memory. 'That's putting it mildly' points toward the mild, euphemistic exclamations people use when they want to curse but choose not to — the words of grandmothers, sitcom characters, and cartoon villains whose schemes have just collapsed.

The spangram is FOILEDAGAIN, that exasperated wail of a thwarted antagonist, and it threads across the entire board. Finding it first is the recommended strategy: once it's in place, the puzzle's logic becomes legible and the five theme words reveal themselves. Those words — TARNATION, PHOOEY, CURSES, FIDDLESTICKS, and DRAT — are all euphemistic outbursts, real frustration filtered through propriety or whimsy, carrying emotional weight without crossing into vulgarity.

The game itself is a hybrid of crossword and word search. Letters can connect in any direction, each used only once, and the thematic clue guides the search. For players who stall, submitting three valid non-theme words unlocks a hint that highlights one theme word's letters — though the correct order still has to be worked out independently. There is no timer and no way to fail outright.

For those who want daily support, Lifehacker maintains a hints archive covering Strands alongside Wordle, Connections, and Quordle. The hints are designed to nudge rather than solve — enough to unstick a stuck player, not enough to rob them of the discovery.

Saturday's New York Times Strands puzzle invites you into a world of thwarted villains and family-friendly frustration. The theme—"That's putting it mildly"—points toward the mild exclamations people reach for when they want to curse but can't, or won't. The spangram, which threads across the entire board and unlocks the puzzle's logic, is FOILEDAGAIN: that exasperated cry a cartoon antagonist might wail when their scheme has collapsed for the hundredth time.

Once you spot FOILEDAGAIN, the rest falls into place. The five theme words are all euphemistic outbursts: TARNATION, PHOOEY, CURSES, FIDDLESTICKS, and DRAT. These are the words your grandmother might have used, or that a character in a 1950s sitcom would shout when the kitchen sink backed up. They're the linguistic equivalent of a stubbed toe—real frustration, real emotion, but filtered through a layer of propriety or whimsy. Each one carries the weight of genuine annoyance without crossing into actual vulgarity.

The puzzle itself works like a crossword married to a word search. You're given a grid of letters and a thematic clue, and your job is to find hidden words that connect to that theme. Words can run in any direction—horizontal, vertical, diagonal—and each letter gets used only once. The spangram is the key: find it first, and the puzzle becomes legible. Submit it, and the board reorganizes itself around your success.

If you get stuck, the game offers a gentle mercy. You can submit any valid four-letter word or longer that isn't part of the theme, and three such submissions unlock a hint button. Click it, and the game will highlight all the letters of one theme word for you—though you still have to connect them in the right order. There's no timer, no limit on guesses, no way to fail. You simply keep working until every letter on the board has been claimed by a correct answer.

This particular puzzle, number 685 in the series, rewards pattern recognition and lateral thinking. The theme itself is a hint: if you're looking for words about exaggeration or mildness, you might initially chase the wrong thread. But the moment you realize the puzzle is about substitute swear words—those colorful, harmless expressions that stand in for the real thing—the grid clicks into focus. FIDDLESTICKS appears along the right edge. DRAT sits in the bottom corner. TARNATION spreads across the upper left. PHOOEY and CURSES fill the remaining spaces. The spangram binds them all together.

For players who want to make this a daily habit, Lifehacker maintains a bookmark-friendly page where new hints appear each morning, and where past puzzles live in an archive. The same site covers Wordle, Connections, and Quordle for those who like their word games varied. The hints themselves are designed to nudge rather than solve—oblique enough to preserve the satisfaction of discovery, direct enough to unstick a genuinely stuck player. Today's spangram hint, for instance, conjures the image of a mustache-twirling villain whose plan has been exposed yet again. That's enough to point you toward FOILEDAGAIN without simply handing it over.

The puzzle focuses on mild exclamations people use as alternatives to actual swear words
— Lifehacker puzzle analysis
La Conversación del Hearth Otra perspectiva de la historia
Inventor

Why does a puzzle about mild exclamations need a spangram about being foiled?

Model

Because the spangram is the theme made explicit. "That's putting it mildly" is the puzzle's surface clue, but FOILEDAGAIN is what ties all those substitute swear words together—they're what you say when something goes wrong, when you're frustrated but keeping it clean.

Inventor

So the puzzle is really about frustration, not mildness?

Model

Exactly. Mildness is the constraint. These are words people use when they want to express real anger or annoyance but they're choosing not to swear—or they can't, because there are kids in the room. DRAT, TARNATION, FIDDLESTICKS—they're all ways of saying something stronger without actually saying it.

Inventor

Is there a strategy to finding the spangram first?

Model

Usually, yes. The spangram is longer than the theme words and spans the entire board, so it's often the most visible once you know what you're looking for. But the clue matters. If the clue is cryptic, you might need to find a theme word first to understand what you're hunting for.

Inventor

What happens if you just can't find anything?

Model

The game lets you submit random four-letter words to earn hints. Three valid submissions unlock a hint button that highlights one theme word's letters for you. There's no penalty, no timer, no way to lose. You can sit with it as long as you need.

Inventor

Does knowing the theme help or hurt?

Model

It helps, but it can also mislead you. "That's putting it mildly" could mean exaggeration, or spicy food, or understatement. You have to let the words you find guide you toward the actual theme. Once you see FIDDLESTICKS, the puzzle stops being ambiguous.

Quieres la nota completa? Lee el original en Lifehacker ↗
Contáctanos FAQ