Rayman Legends Retold arrives as a proven property with real pedigree.
Some games earn a place in memory not through spectacle but through the quiet perfection of how they feel to play — and Rayman Legends was one of them. Ubisoft now returns to that 2013 platformer not with a simple reissue, but with Rayman Legends Retold, a ground-up remake arriving this October across consoles and PC. The decision to rebuild rather than merely repackage speaks to something larger: an acknowledgment that certain works deserve not just preservation, but renewal — and that the communities who loved them deserve to be heard, as evidenced by the restored return of the beloved Kung Foot multiplayer mode.
- Ubisoft is not patching the past — Rayman Legends Retold is a full engine rebuild, signaling a serious investment in modernizing a beloved classic rather than coasting on nostalgia.
- The return of Kung Foot, a multiplayer soccer mode that quietly disappeared from later versions, is a direct answer to years of fan requests and a rare moment of a publisher listening.
- New levels, challenges, and features expand beyond the original's blueprint, giving even devoted fans something genuinely unfamiliar to discover.
- Ubisoft has confirmed the 2013 original will remain available alongside Retold, defusing concerns about erasure and letting players choose their own entry point.
- Launching into the crowded fall gaming season on multiple platforms — with Nintendo Switch 2 appearing as a key target — Retold arrives as both a commercial bet and a franchise revival.
Ubisoft is releasing Rayman Legends Retold this October — not a port, not a remaster, but a comprehensive remake of the 2013 platformer rebuilt from the ground up for current hardware. The original's defining qualities — fluid animation, inventive level design, a sense of playful momentum — have been preserved, while the underlying engine and structure have been reworked entirely.
Among the remake's most meaningful additions is the return of Kung Foot, the multiplayer soccer mode that became a cult favorite before quietly vanishing from later releases. Its reintroduction is a clear response to sustained player demand. The remake also brings entirely new content — additional levels, challenges, and features that expand on what the original offered rather than simply recreating it.
Ubisoft has been explicit that the 2013 version of Rayman Legends will remain available, framing Retold as an enhanced alternative rather than a replacement. Developers have spoken openly about the creative philosophy behind the project — what to preserve, what to reimagine, and why — suggesting a team with genuine respect for the source material.
The October launch positions Retold in the traditionally competitive fall window, arriving on multiple platforms including what appears to be a Nintendo Switch 2 focus. For newcomers, it offers a chance to experience one of the most acclaimed platformers of its generation. For returning players, it offers a reason to come back.
Ubisoft is bringing Rayman Legends back to life this October, but not as a simple port. The company is releasing Rayman Legends Retold, a comprehensive remake of the beloved 2013 platformer that will arrive on consoles and PC with a slate of new content designed to give both longtime fans and newcomers reason to revisit the Glade.
The remake represents more than a fresh coat of paint. Developers have rebuilt the game from the ground up, reworking its engine and structure while preserving what made the original resonate with players—the fluid animation, the inventive level design, the sense of playful momentum that defined the series. The decision to remake rather than remaster signals Ubisoft's commitment to modernizing the experience for current hardware while honoring the source material.
One of the most significant additions is the return of Kung Foot, the multiplayer soccer mode that became a cult favorite among the original game's community. The mode vanished from some versions of Legends and has been absent from subsequent releases, making its reintroduction a direct response to player demand. Beyond that, the remake includes entirely new content—additional levels, challenges, and features that expand what the original offered.
The timing of the announcement comes as Ubisoft has made clear that the original Rayman Legends is not going anywhere. The company stated explicitly that the 2013 version will remain available, positioning Retold as an enhanced alternative rather than a replacement. This approach allows players to choose their entry point: the classic experience or the rebuilt version with modern conveniences and fresh material.
The remake's arrival across multiple platforms—including Nintendo Switch 2, which appears to be a primary focus—suggests Ubisoft sees significant commercial potential in bringing this franchise forward. The platformer genre has experienced a resurgence in recent years, with indie developers and major publishers alike finding success with games that prioritize tight controls and creative level design. Rayman Legends Retold arrives into that landscape as a proven property with decades of goodwill behind it.
Developers have been forthcoming about the creative process, discussing the origins of the original game, the technical decisions behind the new engine, and the philosophy guiding what to keep and what to reimagine. These conversations suggest a team that understands what made Legends special and is working to preserve that magic while expanding the scope.
For players who never experienced the original, Retold offers a chance to discover why Rayman Legends earned its reputation as one of the best platformers of its generation. For those who did, the new content and restored features like Kung Foot provide tangible reasons to return. The October launch window positions the game as a fall release, competing for attention during a traditionally busy season for gaming.
Notable Quotes
Ubisoft confirmed the original Rayman Legends is staying available, positioning Retold as an enhanced alternative rather than a replacement.— Ubisoft
The Hearth Conversation Another angle on the story
Why remake a game that's already thirteen years old and still available? Why not just make something new?
Because Rayman Legends was genuinely special, and the original hardware and design have aged in ways that matter. A remake lets you rebuild the engine for modern systems, add features people have been asking for, and introduce the game to players who weren't there in 2013.
What's the significance of bringing back Kung Foot specifically?
It became iconic to people who played it. The mode was stripped from some versions and disappeared entirely after that. Bringing it back is Ubisoft saying: we heard you, we remember what mattered to you, and we're restoring it.
Does keeping the original available undermine the remake?
Not really. It actually shows confidence. You're saying the remake stands on its own merits—new content, rebuilt engine, modernized experience—not that it's the only way to play anymore.
Who is this really for?
Both audiences. New players get a definitive version of a classic platformer. Longtime fans get new levels, restored modes, and a chance to revisit something they loved on current hardware.
Why does the platformer genre matter right now?
It's having a genuine moment. Players are hungry for games with tight controls and creative design. Rayman Legends Retold arrives into that appetite as a proven property with real pedigree.