From Kraków, a small publisher devoted to the strange edges of horror has named two arrival dates — one for a comedy about loving a dying comet, another for a parable about surviving a demon-run bureaucracy. Black Lantern Collective's back-to-back releases this fall reflect something older than marketing strategy: the human need to process fear through story, whether dressed in absurdist romance or dystopian moral weight. Both games arrive on PC within weeks of each other, asking players to choose — between sacrifice and loss, between complicity and resistance.